Author Topic: The winning/losing blame game  (Read 681 times)

Offline AKDejaVu

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The winning/losing blame game
« Reply #15 on: March 13, 2001, 11:21:00 AM »
"At least we had the guts to attack both fronts"
"Golly-gee gang-bangers"
"Look at the numbers!"
"I'm out"

I guess that can be perceived as "bring it on".  Not saying that "bring it on" wasn't said, just that it was hard to hear with the loud high-piched noises.

AKDejaVu

Offline Zippatuh

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The winning/losing blame game
« Reply #16 on: March 13, 2001, 11:26:00 AM »
Yeah Yeah,

BTW - did I mention that I got both your goons at 40, not including the one previous to the dump  

Zippatuh

Offline AKDejaVu

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The winning/losing blame game
« Reply #17 on: March 13, 2001, 11:26:00 AM »
By the way Zippatuh.. last sunday morning, the bish were down 25 players.  The knits and rooks had over 40 each.  I was on channel 1 saying "<S> to the 4 knits and rooks that aren't hitting the bish".

The whining pops up when this situation arrises.  For every country, by many of those that claim otherwise.

AKDejaVu

[This message has been edited by AKDejaVu (edited 03-13-2001).]

Offline rogwar

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The winning/losing blame game
« Reply #18 on: March 13, 2001, 11:36:00 AM »
In summary...

1. Organization equals winning
2. Hit the enemy where they are not
3. Avoid the slugfest, flank instead
4. Bring overwhelming force if possible
5. Back up the weak link (typically goons)

Just a few ideas...cannot say they are mine because they have been around thousands of years.

Flying Tigers have taken bases using very low resource missions by following those guidelines. This is only because we could not get anyone to participate....hehehe.

I believe the MA is a lot of fun and offers varied play. There is always something diferent each time a log on and strap on a plane. Warfare, even simulated is a rapidly changing fluid situation.

Being ROOK, it does become kinda tiring getting hammered into a corner on ocassion. A good solution is to go watch the Discovery channel and come back later if you get too frustrated.

It sure is a blast though AKs when you organize a strike group and then go take some real estate. It is also very rewarding to be a defender and kill all the attacking strike group's goons in route.

Adios,

Rogue

Offline milnko

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The winning/losing blame game
« Reply #19 on: March 13, 2001, 11:50:00 AM »
 
Quote
Originally posted by Ripsnort:
<snip>...might I suggest a system where at any particular point of a new account loggin in be set in a manner where they are auto-defaulted to the country at that time with the least amount of players.

Sure, then the old hands in other countries get even more points shootin' down newbies, and the country that gets the newbies get to explain how to play the game to em at the same time they tryin' to defend thier bases.

Not to mention that if I was a newbie, gettin my bellybutton handed to me the 1st time I tried AH online, that I'd prolly say screw this and not open a paying account.

In closing I don't think it's a good idea.

Offline Ripsnort

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« Reply #20 on: March 13, 2001, 11:53:00 AM »
My suggestion has nothing to do with points, just assignments when newbies come into AH for the first time.

Offline Dingy

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The winning/losing blame game
« Reply #21 on: March 13, 2001, 11:56:00 AM »
 
Quote
Originally posted by milnko:
Sure, then the old hands in other countries get even more points shootin' down newbies, and the country that gets the newbies get to explain how to play the game to em at the same time they tryin' to defend thier bases.

Not to mention that if I was a newbie, gettin my bellybutton handed to me the 1st time I tried AH online, that I'd prolly say screw this and not open a paying account.

In closing I don't think it's a good idea.


Think you misunderstood him Milenko.  I believe he meant that when they first enter the MA after starting up a new account, their default country is the country with the fewest at the time.  They have to reside in some country...give em to the country with the fewest.

-Ding

Offline hblair

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The winning/losing blame game
« Reply #22 on: March 13, 2001, 12:27:00 PM »
Ding, Rip, milenko has a point.

As far as helping the cause of defending bases, etc. Newbies are usually just "filler". They're learning the game and won't be doing much good for the cause, except for making the roster "look" even.

Offline Voss

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The winning/losing blame game
« Reply #23 on: March 13, 2001, 12:27:00 PM »
This is such a ridiculous thread! In fact, it's not too far off of the "Panzer General" thread.

The 13th was up north fighting in the air. Nobody (you know nobody, right?  )was carrying a flag for knight/rook soil. We ran into some really good wings, killed them, and rtb'd. Nobody shifted gears or opened any doors.  

Knights have this really cool ploy where the put up an SBD circling the field and a Tiffy grabs into the cloud layer. Too bad, the Tiffy didn't think he'd get bit first!  

------------------
Voss
13th TAS

Offline BBGunn

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The winning/losing blame game
« Reply #24 on: March 13, 2001, 03:18:00 PM »
How the heck could any side be organized enough to get 50 people to one base?  Must be a free beer conspiracy or something.