Author Topic: yet another side balancing solution ;)  (Read 171 times)

Offline ccvi

  • Gold Member
  • *****
  • Posts: 2074
      • http://www.carl-eike-hofmeister.de/
yet another side balancing solution ;)
« on: May 23, 2002, 05:28:55 PM »
1.10 will have drone bombers.
Sides are unbalanced.

How about enabling as many drones for the smaller countries as the difference in player numbers to the largest country?

That would effectively even the numbers and prevent 50-bish-player missions using 4 buffs each instead of 50 tiffes.

Offline Dead Man Flying

  • Platinum Member
  • ******
  • Posts: 6301
yet another side balancing solution ;)
« Reply #1 on: May 23, 2002, 06:17:28 PM »
This still falls prey to the problems inherent in other side-balancing plans.  If one side outnumbers the other two sides 2 to 1, and the other two sides are ganging up on it on two fronts (creating a 1:1 ratio of friendly to enemy planes on both fronts), you'll provide an unfair advantage to the "outnumbered" side by allowing extra bombers.

-- Todd/Leviathn

Offline DmdNexus

  • Silver Member
  • ****
  • Posts: 901
yet another side balancing solution ;)
« Reply #2 on: May 24, 2002, 08:05:49 AM »
How about we just give the side with the least amount of players - 2 A-Bombs.

The A-Bomb did see action in WWII - so this should statistify all the realism fanatics.

Basically the A-Bomb can destroy an entire airbase, HQ, or whatever.

Only 2 A-Bombs are available per game, until reset.

And must have a B-29 to deliver it.

Wait the game does not have any B-29s!

Never mind