Author Topic: has anyone ever modeled the v1 buzz bomb?  (Read 334 times)

Offline K West

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has anyone ever modeled the v1 buzz bomb?
« Reply #15 on: May 29, 2002, 03:57:18 PM »
"they woulnd't have pinpoint accuracy, but landing somewhere near or on a city/base."

 They "wouldn't" cause they "didn't" have pinpoint accuracy. For mainly that reason the V1 (and V2) were used and regarded as "terror" weapons.

 But seeing how there is no such thing as death, or the fear of it in online games, a V1 would serve no purpose at all here.  

 Unless you were a player who wants them and you could check off the option  "[ ] enable V1 interaction" in the AH gui then I'd say if you were at a base and killed by one, or you allowed one to fly by you and strike a target, then you could have your AH account instantly deleted.  Maybe that would generate an appropriate measure of "fear" for an online V1  :)

All IMO of course.

Westy

Offline Yippee38

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has anyone ever modeled the v1 buzz bomb?
« Reply #16 on: May 29, 2002, 04:17:10 PM »
The V-1 would be a perfect use for gunner perk points.  It would also be an incentive for players to fly the Tempest, 152 and 262.  I think the perk point on them should be pretty low, especially if gunner perks were used.  However, the reload time on them should be historically accurate.  Didn't it take like 1/2 hour to get one ready to launch?

I would picture the clipboard targetting method, but less specific than the ships' gun targetting.  Select the target (an airfield, a city, an HQ, a fuel dump, etc.)  Once you select it, it should - if uninterrupted - fall in a random location within a certain radius of the center of the facility.  A good radius would probably be the size of an HQ.  That would make it virtually useless against a VH.  The blast should be able to damage or destroy nearby structures though.  It shouldn't need a direct hit to cause damage.

This would model the inaccuracy of the things.  Although they were very inaccurate, the were accurate enough to hit the city they were aimed at, just not accurate enough to hit the exact location.  Since cities in AH are not modelled to scale, allow them to hit the intended target, but not garauntee damage.  For example, if an airfield were the selected target, the buzz bomb could fall between two hangars and only knock out the AA, or it could fall right next to a FH and knock it out.  

The V-1 range could be set so the most forward of them could reach HQ.  They could be set up in a line parallel to the starting country boundaries or the boundary coast.   The terror would be the fear of losing your 'dar.

The long reload time would encourage players to launch one, switch to another V-1 base, launch another, etc.  However, the long relaunch time would also make them prime targets for early attacks.  For that reason, I think they should not be on the maps.  This would encourage both sides to use recon to destroy them before they lose their radar.

I don't know why I like this idea so much.  I do think it would be cool to see them streaking by with a bunch of Tempests trying to chase them down.
« Last Edit: May 29, 2002, 04:20:22 PM by Yippee38 »

Offline Angus

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has anyone ever modeled the v1 buzz bomb?
« Reply #17 on: May 29, 2002, 04:24:02 PM »
The V-1  was modelled in both CFS and EAW, and chasing them was quite much fun.
I think they would make a great addition into AH. Pay like 2 perks for each, they get launched of a launch rail with a minute (?) interval with pre set destination like when aiming ship guns, scattering on an area like 1x1 mile or so. Not a serious threat, but still to be considered, especiall
It was very interesting to carry out the flight trials at Rechlin with the Spitfire and the Hurricane. Both types are very simple to fly compared to our aircraft, and childishly easy to take-off and land. (Werner Mölders)

Offline Angus

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has anyone ever modeled the v1 buzz bomb?
« Reply #18 on: May 29, 2002, 04:28:35 PM »
The V-1  was modelled in both CFS and EAW, and chasing them was quite much fun.
I think they would make a great addition into AH. Pay like 2 perks for each, they get launched of a launch rail with a minute (?) interval with pre set destination like when aiming ship guns, scattering on an area like 1x1 mile or so. Not a serious threat, but still to be considered, especially when a stream of them heads for a large and dense target like city or HQ. And as they are fast, only a part of the planeset can catch them, and they also have to be shot at a good range, for they explode quite well.
With a range of perhaps 3 sectors they are a short range weapon, but still a threat both in frantic defence and offence nearing HQ, city, etc.
Yes, the V-1 has my vote. Bring it to AH!!
It was very interesting to carry out the flight trials at Rechlin with the Spitfire and the Hurricane. Both types are very simple to fly compared to our aircraft, and childishly easy to take-off and land. (Werner Mölders)

Offline CDR Akira

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has anyone ever modeled the v1 buzz bomb?
« Reply #19 on: May 29, 2002, 04:46:28 PM »
And the AA rounds take you down there was a piloted V-1 and i  saying this out of opinion that you have to really love your country to died for it! :p

Offline FDutchmn

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has anyone ever modeled the v1 buzz bomb?
« Reply #20 on: May 29, 2002, 05:17:21 PM »
Quote
Originally posted by hawk220
hadn't thought of the Ohka...here's some info on it:


Oh please not the Ohka... :(