Originally posted by akak
Wouldn't it be better to include the cluttersheep with the Ctrl+C clutter on/off toggle?
ack-ack
well HT already said that wasn't likely... i think that the sheep got embedded into the terrain, so was thinking it might be possible to include it under f3 detail...
had something to do with running into trees and sheep in gv's and dying from the collision...
so instead of clutter toggle, f3 toggle would be a compromise - or something.
and yeah snorkey, the tress aren't bad at all, the rocks are so-so, but the sheep are the real fps killer.
i'd rather see clumps of sheep here and there instead of sheep scattered willy-nilly all over terrain that doesn't have trees.
besides, those with monster cpus/vidcards always fly in f1 detail, those of us with the lower end machines find f3 detail helpful, so including the sheep under that toggle would go a long way toward keeping us in the game and subscribing.