Author Topic: Meteor?  (Read 2783 times)

Offline empire2

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Meteor?
« Reply #120 on: June 29, 2002, 08:29:04 PM »
LISTEN I WIDENED THE BODY IT LOOKS OK OH AND HOW DO I GET THOSE DOTS OUT TO LOOK AT MY PLANE LIKE THE pic dr. has of my planei need to see what it looks like.oh and cajun or dr can you fix that model i made of the meteor .put some flaps or something on it oh and doctor can you put that animation on that u put on beside the picture of my plane and send it to me through the bb Thx
I diddlyING LOVE ACES HIGH

Offline empire2

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Meteor?
« Reply #121 on: June 29, 2002, 08:35:14 PM »
ok here the pic of the dots and as you can see i widened the body...any more tips?
I diddlyING LOVE ACES HIGH

Offline empire2

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Meteor?
« Reply #122 on: June 29, 2002, 08:40:03 PM »
Heres another view
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Offline empire2

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Meteor?
« Reply #123 on: June 29, 2002, 10:05:48 PM »
i have found the primitive ring has many uses.This one is the wheel axlesLOLOL but hey it looks good. I also modified the underbelly of the plane.But i want to know how to make the holes in the hull for the gears.can i get some info please Thx
I diddlyING LOVE ACES HIGH

Offline Dr Zhivago

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Meteor?
« Reply #124 on: June 30, 2002, 05:10:16 AM »
Empire2
Dont put any holes to hull/fuselage (AH planes got no undercarriage bay or holes for the gears/wheels)

You can add background image from here, right click with mouse, load pick , preview (too big/small?) and push ok. And you got nice background image + its much easier to model the plane... :)

Offline empire2

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Meteor?
« Reply #125 on: July 01, 2002, 11:18:09 PM »
well anyways like i said in the begining of the thread i think the meteor would be a such a perfect plane for ah its not even funny.:rolleyes:
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Offline empire2

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ok past this verison
« Reply #126 on: September 21, 2002, 08:43:30 PM »
ok so now 1.10 is past can we have the meteor in 1.11 i know ive been trying to keep this post going fer a loooooooooooooooooooooooooooo oooooooooooooooong time because i want an official to see, but i know the meteor would be a great rival fer the 262 and a great strafe jet.
please post ALL of your opinions on the matter.
 THX
I diddlyING LOVE ACES HIGH

Offline Puck

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Meteor?
« Reply #127 on: September 22, 2002, 09:34:59 AM »
Quote
Originally posted by empire2
Im glad MOST you are with me on this


I'm all for having a non-german jet.  Every other WWII sim had the 262, time for a change.

I'm also all for having biplanes.   My score is all for having biplanes.  My K/D is all for having biplanes.  Such a pity biplanes would be more of a curiosity than something you'd see in the main.

But let's get the Meteor first  :D
//c coad  c coad run  run coad run
main (){char _[]={"S~||(iuv{nkx%K9Y$hzhhd\x0c"},__
,___=1;for(__=___>>___;__<((___<<___<<___<<___<<___
)+(___<<___<<___<<___)-___);__+=___)putchar((_[__
])+(__/((___<<___)+___))-((___&

Offline Wilbus

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Meteor?
« Reply #128 on: September 22, 2002, 04:20:19 PM »
Couple of questions...

That program, Metseq, is it easy to learn? Free? how powerfull is it compared to other 3D modelling products?

Got the link in this forum so will go and download it now.
Rasmus "Wilbus" Mattsson

Liberating Livestock since 1998, recently returned from a 5 year Sheep-care training camp.

Offline Wilbus

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Meteor?
« Reply #129 on: September 22, 2002, 04:25:26 PM »
Another thing, the only Meteor Mark to see action was the Mk I, it saw action against V1's which makes it a "legit" plane to model.

The Meteor Mk III never saw action, only service, it never encountered any enemies/fought any enemies. Thus, IMO it's not legit. If it IS legit, then so is the Do335 as it too saw service and several other planes in other countries. I want the Do335 BAD but question is do we want this to be a WW2 game or a "what-if" game?

As for the Meteor Mk I, with a max speed of 420mph it wouldn't stand much of a chance against a 262, would be able to dive faster then prop planes though.

Not trying to start a flame fest here, just telling you my opinion.
Rasmus "Wilbus" Mattsson

Liberating Livestock since 1998, recently returned from a 5 year Sheep-care training camp.

Offline funkedup

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Meteor?
« Reply #130 on: September 22, 2002, 04:28:49 PM »
Mk. III flew armed recon / strafing missions over the Reich.  There were two squadrons stationed on the continent for this purpose.  Just because the Luftwaffe didn't dare challenge it doesn't mean it didn't take part in combat.

Offline Wotan

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Meteor?
« Reply #131 on: September 22, 2002, 04:34:23 PM »
he 162 would be the obvious choice for the next jet. I not saying I want another jet, I didnt care if we got the 262. Yes I am biased but the meteor has no roll in AH. Theres no V1s to chase.

The he-162 actually got kills in ww2. It was faster as well.

The Do335 would be a crappy fighter, great intercepter but it would be big and fragile and another Bore 'n' ZZZZZZZZZ'r.


Offline cajun

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Meteor?
« Reply #132 on: September 22, 2002, 05:01:00 PM »
Metasequoia is very easy to learn, and great for making things like Buildings, ships, and other unanimated stuff, you can't make an object WITH limbs or animation but its Very good at making "limbs" and stuff seperate to put together & animate in another program.

Offline Wilbus

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Meteor?
« Reply #133 on: September 23, 2002, 05:33:27 AM »
Dare challange it Funked? Do you believe in that your self? Had the Luftwaffe been around anywhere nearby the Meteor I'm quite sure the Meteor Mk III would have caught up with them, it's not as if they could run from it.

You know, the Do335 didn't see any action because the RAF and USAF didn't dare challange it :rolleyes:
Rasmus "Wilbus" Mattsson

Liberating Livestock since 1998, recently returned from a 5 year Sheep-care training camp.

Offline Wilbus

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Meteor?
« Reply #134 on: September 23, 2002, 05:34:02 AM »
Thanks Cajun :)
Rasmus "Wilbus" Mattsson

Liberating Livestock since 1998, recently returned from a 5 year Sheep-care training camp.