Author Topic: First v1.10 zone terrain  (Read 4912 times)

Offline Don

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First v1.10 zone terrain
« Reply #240 on: June 12, 2002, 02:05:04 PM »
>>Perhaps that wasn't the point of yer post?<<

No it wasn't but, its not important.  I suppose the ships do move fast by comparison, it sure doesnt seem that way at times. :)
The point of my original comments was simply to point out the narrowness of the waterways; it was an observation only. It remains to be seen how surface battles will flesh out when it is first used in the MA. At first blush it looks as if PT Boats would be more useful than a TG. It will be interesting to see the effect on gameplay because of the size. We have argued for larger maps for some time now, well now we have one; lets just see what it'll mean to the players.
I'm especially curious about the reaction form the "realism crowd". Hehe, they will be flying a pizza map and clamoring for more realistic Buff modeling  :)

Offline CptTrips

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First v1.10 zone terrain
« Reply #241 on: June 12, 2002, 02:29:36 PM »
>No it wasn't but, its not important. I suppose the ships do move
>fast by comparison, it sure doesnt seem that way at times.  

They move at their historical speed as far as I know.  No more, no less.

>The point of my original comments was simply to point out the
>narrowness of the waterways;

Waterways is a better description than your original allusion that they were the size and scale of jungle rivers to be found in Vietnam.  Sorry if it sounded defensive, but it sure appeared you had the wrong idea about the scale.  I don’t know of any river in Vietnam that is 15-20 miles wide from bank to bank.  Can you give me the name of that river so I can look it up?  

I’ve never called them oceans.  I always called them channels.  Given the dimensions of the English Channel, I think it is a much more accurate description than jungle river.  

>No big deal, gameplay will either be great or suck; time will tell.

True enough.  I don’t want to try and change anyone’s opinion.  I just want to clear up factual errors and gross misrepresentations.  In my opinion you were making a gross misrepresentation concerning the size of the channels.  I wanted to clear that up.

In any case, there are always going to be people who will never let mere facts interfere with an opinion they are determined to form.

Regards,
Wab
Toxic, psychotic, self-aggrandizing drama queens simply aren't worth me spending my time on.

Offline AKIron

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First v1.10 zone terrain
« Reply #242 on: June 12, 2002, 03:25:40 PM »
Quote
Originally posted by Don
>>They're using this thread as a forum to air their unhappiness with HTC and perhaps take a whack at us (AKs) on the side. That's cool. Whack away.<<

Thats prolly true for some, however the response I got seemed a tad bit defensive.  To observe that the waterways are a bit narrow is legitimate, in turn I got words to the effect that I wasn't looking at the map or realizing the scale of it.  Pfft! If ya got narrow waterways on a pizza map, then ya got narrow waterways. The water doesnt seem to be the primary feature of this map, therefore, ships won't or shouldn't figure prominently in actions using this map. No big deal, gameplay will either be great or suck; time will tell.


Ya know what, I'm in no popularity contest here and at this point really couldn't care less what you or any other detractor has to say. If ya don't like the map don't fly on it, no sweat here.
Here we put salt on Margaritas, not sidewalks.

Offline Red Tail 444

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First v1.10 zone terrain
« Reply #243 on: June 24, 2002, 09:54:03 AM »
Well, IMO the advantages to this map are the introduction to more high-alt engagements.

I also see more organized strat missions taking place, too, an d I do like the need to resupply manually, the front line bases. This could be fun.

With regards to the drawn out war, maybe if HTC made the incentive a little more attractive fir the reset (100-200), it would galvanize the masses more...

Just a thought...

Gainsie

Offline Red Tail 444

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First v1.10 zone terrain
« Reply #244 on: June 24, 2002, 10:07:34 AM »
Oh., BTW... AKs and HTC. good to see you working to keep the game moving forward.

God knows, I don't have the time to make a map!

Thanks!

Gainsie

Offline Saintaw

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First v1.10 zone terrain
« Reply #245 on: June 24, 2002, 10:46:20 AM »
Wow, looks fun, thanks AK's ! :)
Saw
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Offline marauder

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Radioactive Terrain?
« Reply #246 on: June 25, 2002, 12:32:58 AM »
Hmmm.. that "First v1.10 Zone Terrain" kinda reminds me of the
Radioactive symbol:
God put me on earth to accomplish a certain number of things. Right now, I am SO far behind, I will never die!