Author Topic: OT: New V5 Drivers  (Read 249 times)

AKSeaWulfe

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OT: New V5 Drivers
« on: September 01, 2000, 07:16:00 PM »
 http://www.3dfxgamers.com/drivers/voodoo5/voodoo5_win9x_beta.stm

Haven't d/led it yet. 9.5MB. Released Sept 1. Dunno if it will fix AH corrupted graphics when you run 2x FSAA. It may.
-SW

Offline SOB

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OT: New V5 Drivers
« Reply #1 on: September 02, 2000, 06:01:00 AM »
Thanks for the update SeaWulfe!  I just checked for a new driver 2 days ago, and probably wouldn't have looked again for at least another month or so.


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Offline Creamo

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OT: New V5 Drivers
« Reply #2 on: September 02, 2000, 05:38:00 PM »
Nope, map still tears, and there is funny violet lines on the landscape with FSAA2 enabled.

Could swear I get better framerates in non-FSAA mode though, but it could me my imagination.

What's the status on the V5500 drivers HTC?

carl

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OT: New V5 Drivers
« Reply #3 on: September 02, 2000, 07:38:00 PM »
running v5 and looks great, no NONE weird stuff.

Offline SOB

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OT: New V5 Drivers
« Reply #4 on: September 02, 2000, 07:56:00 PM »
That's too bad Creamy...and you should get better FPS w/o FSAA enabled.

Carl...Do you have FSAA enabled?  Are you flying Offline or Online?  What are your system specs?  What specific rev of the driver are you using?  Thx.


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Offline Creamo

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OT: New V5 Drivers
« Reply #5 on: September 02, 2000, 08:40:00 PM »
SOB...obviously I mean that I get better FPS nonFFAA after the driver update, as in comparison to nonFSAA before the Beta drivers. Still, I think it's because I cleared up some resource hogs in memory. Im getting about the same FPS you posted in the Hardware Forum with the pictures. Great nonFSAA, OK FSAAX2, and unplayable FSAAX4.

Of course all is great in nonFSAA mode, but the problems with the swimming guages and map tearing begin to occure in FSAAX2.

 I can only assume that Carl is talking nonFSAA, because I doubt we all see the same thing and someone elses works.

[This message has been edited by Creamo (edited 09-02-2000).]

Offline SOB

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OT: New V5 Drivers
« Reply #6 on: September 02, 2000, 09:38:00 PM »
ahh, cc...I was wondering what the hell you were talkin' about  
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