Author Topic: Abolish 6 o'clock wiew! Poll  (Read 1254 times)

Offline Arlo

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Abolish 6 o'clock wiew! Poll
« Reply #15 on: November 05, 2001, 06:01:00 PM »
Ouch! Didn't know the views allowed a 360' spin of the head. I'm with ya on this.

 
Quote
Originally posted by hblair:
...or just do something with it. Being able to spin your head in circles indefinately is a lil much.   :)
Maybe leave the dead six view but make it where ya can't go past it without spinning your head the other way.

Offline Raubvogel

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Abolish 6 o'clock wiew! Poll
« Reply #16 on: November 05, 2001, 06:05:00 PM »
Save the 6! Nothing wrong with it.

I'd like to see it be restricted a bit though...being able to turn around 180 and slide all the way up against the instrument panel is a bit much  ;)

Offline Kweassa

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Abolish 6 o'clock wiew! Poll
« Reply #17 on: November 05, 2001, 06:09:00 PM »
I agree that view restrictions  on the 6-view in som flight sims are a wee-bit too strict. And as other people point out, viewing 6 O'clock is probably not impossible, just difficult and bound to the limits of the cockpit.

 Leave us the 6 view, but just limit it within the boundaries of the cockpit and human anatomy  :)

 For example, this is the 6 view of a Corsair we have in AH.
 


 Give us the ability to program two 6 views, so we have one 'peering over left shoulder' view, brought out by ↙ ↓ hat key input, and one 'peering over right shoulder' view, brought out by ↘ ↓ hat key input.

 And limit the 6 view within the cockpit/human anatomy boundary..

 So, we'll have a 6 view like this:


Peering over left shoulder
 

...and over right shoulder
 

 ...

 This should be a better compromise than totally getting rid of 6 view altogether.

Offline Seeker

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Abolish 6 o'clock wiew! Poll
« Reply #18 on: November 05, 2001, 06:12:00 PM »
No. Why introduce unreality? Pilots; just as drivers, can see behind them.

Of course, they don't nessisarily have a clear view; but that's a different problem.

However, I would like to see more realistic cockpits and cockpit view restrictions, along with rear view mirrors for the planes that had them such as Spits and early jugs, along with the periscope in the Arado.

There could also be a case for saying that you should turn your head from dead 6 around the clock to dead 6 and not spin right through 360 degrees; but that doesn't support removing the dead 6 view it's self.

Offline SOB

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Abolish 6 o'clock wiew! Poll
« Reply #19 on: November 05, 2001, 06:24:00 PM »
Quote
Originally posted by hblair:
...or just do something with it. Being able to spin your head in circles indefinately is a lil much.   :)
Maybe leave the dead six view but make it where ya can't go past it without spinning your head the other way.

I like this idea.  Also, we should take away Hblair's 6 view.   :)


SOB
Three Times One Minus One.  Dayum!

Offline Staga

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Abolish 6 o'clock wiew! Poll
« Reply #20 on: November 05, 2001, 06:25:00 PM »
Where are rear mirrors ?

View's are not broken; No need to touch them.

Offline TUCKO6

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Abolish 6 o'clock wiew! Poll
« Reply #21 on: November 05, 2001, 06:37:00 PM »
seeing as how i'm related to linda blair, I can turn my head all the way to the rear, therefore, ah's setup is realistic to ME.  therefore, my vote is NOPE.  :D

Offline iculus

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Abolish 6 o'clock wiew! Poll
« Reply #22 on: November 05, 2001, 06:39:00 PM »
What Staga said.  

no

<S>IC

Offline Dead Man Flying

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Abolish 6 o'clock wiew! Poll
« Reply #23 on: November 05, 2001, 06:44:00 PM »
No.

Offline Pongo

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Abolish 6 o'clock wiew! Poll
« Reply #24 on: November 05, 2001, 07:49:00 PM »
6 view works fine. NO
Linda blair was one hot fighter pilot..keep her too.

Offline LLv34_Camouflage

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Abolish 6 o'clock wiew! Poll
« Reply #25 on: November 05, 2001, 08:03:00 PM »
YES.

Kweassa's idea is good.

Camo
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Offline Wlfgng

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Abolish 6 o'clock wiew! Poll
« Reply #26 on: November 05, 2001, 08:09:00 PM »
NO

it's good the way it is...
simulates the fact that eyes are not locked into position in one's head.

Turn your head 90deg and you can still see behind you in RL - thus - the way it is now is more realistic than no 6 view.

Offline Wingnut_0

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Abolish 6 o'clock wiew! Poll
« Reply #27 on: November 05, 2001, 08:13:00 PM »
Yes to limited movement in a dead 6 view.  Raising ur head around or thru the canopy is a bit  :rolleyes:

Offline lemur

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Abolish 6 o'clock wiew! Poll
« Reply #28 on: November 05, 2001, 08:22:00 PM »
Uhm,

I've posted on this one soo many times...

Here's the jist of what I keep suggesting:

Views would basically keep track of what your anatomy is capable of doing.

Looking left & right 90() is instantaneous.

Looking behind and L or right is pretty fast (over the shoulder look)

Looking behind and up is pretty fast (while sitting in your chair, lean your head as far back as possible. Voila, upsidedown high 6 view)

But a true six view takes a fair amount of time.

Model it so that left and right 90 degrees are as fast as it is now.

135 degrees left and right is almost as fast as it is now (those last 45 () are 1/2 as slow.) Remember when looking back 135 degrees you can *just* make out your 6.

180 degrees left and right are 4x slower (the last 45 degrees)

Ditto with moving the POV. Left and right are very quick (leaning), but moving the POV forward gets progressively slower the farther you move. First 2 feet is as it is now, next 2 feet is 4x slower. Ditto with up and down. Up and down 6 inches is easy, beyond that it's way slower.

Think about it: In planes with heavy rear armor we generally set our six view to be as far foward as possible (so the armor eats up less of our view) and up as much as we can.

The slow part isn't getting your head swiveled around, it's scootching forward in the seat and propping yourself up!

Add in earlier blackouts when moving the head angle more than 135 degrees in a 1 second period (moving your head a lot under high G does this) and really slow down the forward / back movement when under G (can you slide around easily in your seat when you weigh 600 lbs? multiply slowdown by the g load ) and it'd be perfect!

Basically, you have exactly the same model as we have now, only with slower transitions in level fight and REALLY slow transitions when in combat. Checking from 8 to 4 O'clock is unchanged, but checking from 7 - 5 gets harder and harder as you approach 6.

So checking 6 would be:

Instant transition to your 3, 1/2 second to your 5, 1 second to your 6. All the while your head would move instantly to the side and up 6 inches, then 2 seconds later it'd be up another 6, then 2 seconds after that it'd be full forward in the cockpit.

You still get a quick 6 view, but to REALLY get a look behind the armor it takes a full 4 seconds.

My dos pesos.

~Lemur

Offline Maverick

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Abolish 6 o'clock wiew! Poll
« Reply #29 on: November 05, 2001, 10:31:00 PM »
leave it as is. If you want to fly a flight game with restricted views, I believe WW2OL might be your cup of tea.

 
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