Author Topic: Dark Age of Camelot  (Read 413 times)

Offline Tac

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Dark Age of Camelot
« on: June 16, 2002, 06:08:52 PM »
Anyone playing this?

I just got the game and the damn thing wont let me make a new account.

First put in my info and such, clicked OK to create it... (after putting in CC #)... it took like 4 minutes trying to connect to their server and then it said it couldnt connect, to try again later.


So I tried 5 more times with 5mins up to an hour apart each try... nada.

Turned system off, went to eat... came back 4 hours later, tried again... NOW the $#@$#@ thing wont even let me try to make a new account because my CD-KEY "is in use". So im stuck with no account, unable to make a new one... and cant play.

Anyone playing this game willing to give their online support reps a hail and see WTF is up with this?

Offline Daff

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« Reply #1 on: June 16, 2002, 06:11:21 PM »
I don't play it, but one of my friends had tons of problems creating an account and eventually gave up, after recieving the usual 'help' from support. (update your drivers and all his drivers were uptodate).

Daff

Offline Tac

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« Reply #2 on: June 16, 2002, 06:18:41 PM »
precedence.. gawd.

Come to think of it, this is like WW2OL when I tried to register. The horror.

Offline Nath[BDP]

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« Reply #3 on: June 16, 2002, 10:23:23 PM »
Yes... well, up until about January. Then the lameness became overwhelming. I have a level 43 Friar on Merlin, wanna buy it? ;)

The pics speak for themselves:

http://www.beatdownposse.com/images/daoc/
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Offline lord dolf vader

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« Reply #4 on: June 17, 2002, 12:32:36 AM »
just say no

got 2 seprate acounts with 36 level warrior and bard ,wife and i played together till the developers started breakin promises and nerfing every thing in sight .

need to sell them . game sucks

good god i agree with nath . ( runs off screaming)

Offline Tac

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« Reply #5 on: June 17, 2002, 01:02:08 AM »
yeah, got the thing to work... im seriously dissapointed with it. In all ways except three, EQ leaves them eating their dung.

What 3?

1) Dye's (man to be able to costumize your char's looks is awesome, EQ should do that hehe)

2) The way they handle PvP .. its very interesting to make it so that higher levels are better off beating the crap out of each other instead of screwing the gameplay of lower levels. Plus the invading thing is real nice. I had the misfortune/fortune to stumble upon an invasion in-force of vikings and the defense by druids and hero's. And my bumbling level 5 ranger hiding behind a tree hoping no one saw him running away hehe.

3) Graphics. their fx is sleeker and more defined.

The bad:

1) Interface is a nightmare
2) BOOOOORING.
3) view perspectives and combat utterly lame. I had more fun fighting when playing SUPER MARIO BRO 1 in my old nintendo than when I was hacking away at some critter.
4) Magic is stereotyped and not well planned. Hats off to EQ on this one.
5) BOOOOORING


Receipt in bag, its going back to store tomorrow. Lame POS. Dont buy it.

Offline Nath[BDP]

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« Reply #6 on: June 17, 2002, 01:25:39 AM »
The game wouldn't have been so bad if it didn't take them 5 months post-final to correct bugs in the Friar class that had been known since beta.

That, the insanely porked archery classes, including stealth, and the fact that nearly everyone on Merlin went to Midgard because of how much better their classes were than any of the other two races--which resulted in extremely lop-sided battles between us and Midgard, which they usually only won when they outnumbered us 4:1.
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Offline Beefcake

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« Reply #7 on: June 17, 2002, 02:11:20 AM »
Tac with Everquest Shadows of Luclin you can customize lots of of stuff from Eye color to hair color, you can even choose a hair or beard style, and a face style. Also you can now Dye steel armor different colors, I think there are over 100 colors now to choose from, but you must have a high smithing lvl to do it.
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Offline Nifty

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« Reply #8 on: June 17, 2002, 03:48:48 AM »
hehe, and EQ is NOT boring?

both games are boring as hell, IMO.   I'd suggest not playing either, unless you just like tedious leveling.  I got my DAoC blademaster to 10th level, cancelled my account and never logged in again.  I had about 2.5 months left on my 3 month block.  Coming from a 3 year Ultima Online background, leveling is the most boring way to advance in a MMORPG.
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Offline Hortlund

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« Reply #9 on: June 17, 2002, 04:17:26 AM »
Well, Im hanging on to my $$ until Star Wars Glaxies comes out.

Offline Nath[BDP]

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« Reply #10 on: July 03, 2002, 09:56:52 PM »
Doubt anyone here is interested in this, but the new DAOC servers being released are pure-PvP:

http://support.darkageofcamelot.com/cgi-bin/support.cfg/php/enduser/std_adp.php?p_sid=761t74jg&p_lva=&p_refno=020701-000005&p_created=1025558079

Come and show us what ya got EQ carebears. 0_o
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Offline Samm

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« Reply #11 on: July 03, 2002, 10:30:10 PM »
True EQ is boring when compared to flight sims etc . But it's a fantasy RPG, the primary aim of which is to stimulate imagination and sometimes conversation but not adrenaline . And for me it's a refreshing break from the posturing and egotism of pvp games . EQ left DAoC in the dust with the Luclin graphics, and they will be releasing Planes of Power soon and if that wasn't enought they're working on a whole nuther everquest, EQII is scheduled to be released next year I believe . EQ is still the best in it's genre and it is continually evolving and improving, thats enough to keep me interested suficiently to maintain an account .

http://everquest2.station.sony.com/

« Last Edit: July 03, 2002, 10:34:28 PM by Samm »

Offline Braz

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« Reply #12 on: July 03, 2002, 10:33:54 PM »
Agree with much ya say,

Except Tac, hehheh. I never listen to players who have an account for a few hours and then come to boards and announce their dissapointment with gameplay. Anyone that eager to share their opinion after such a short test worries me.

I will say mmolrpg's are getting more simple with each edition. Kill, level, repeat. SWG looks to change that trend. Resource development and politics offer more to fight over than capture the flag. Here's wishing them the best.

Offline Tac

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« Reply #13 on: July 03, 2002, 10:53:26 PM »
to update you, since the store DIDNT take the damn thing back I played it for a month, to give it a more fair "trial" (gee i thought I payed for the box..hmm. not free).

Made an enchanter, a ranger and a Hero.


In all 3 I found :

1) Magic users hold UNGODLY advantages over the rangers and nightshades in every aspect but stealth. A lev 17 enchanter with its pet can solo creatures that would CLOBBER a lev 17 ranger with ease. and the enchanter suffers no damage to his person at all. If that wasnt bad enough, casters can in the most part either heal themselves or leave their pets to die while they run to safety. any half assed moron quickly learns how to do this and almost never dies as long as a pet is with him. NOT to mention the "deny archers" spells.. there are several spells to ward off arrows, no matter who (or what level) is shooting them. hear arrows, spell denies it, find archer, nuke him with superior range spells, sick pet to melee, nuke away and run if archer decides to rush... since archer SUCKS at melee as bad as you do, he will miss half of his swings, allowing you a sure chance to summon another pet or mez the archer (run away, nuke, pet). sigh.

2)Rangers (aka archers) are so retardedly designed its a JOKE to even play one. I dont know if the "nerf" issue that happened before I began playing meant that the archers used to do more damage per shot OR miss less. But let me tell ya, this POS game makes the archer have his bow be his main damage dealer (as it should), but it makes him MISS almost all the gdamn shots. I had my 17 ranger with bow skilled maxd out (17 bow), using a heavy bow (enchanted) and long range, x-heavy damage, improved accuracy arrows (which btw, are THE most expensive arrows in the game and a lev 17 CANT afford them, but a high lev gave me a stack of 60 and I tried them out)... out of every 10 shots miss 6, and this is shooting a yellow (same level) or blue (1 level lower than you) AI MOBS. It absolute roadkill. Not to mention that when the critters REACH you you can only shoot about 3 arrows into them, then its melee time.. and rangers SUCK at melee. a yellow creature kills them easily and a blue leaves them at 30% life. And my 17 ranger was "twinked" a bit by the guild i joined, so most of my armor and all my weapons were either yellow or orange and most of them gave bonuses to dex/qui.

Totally retarded how the archer class CANT use the bow because they miss, and if they hit the damage is so insignificant the target is able to reach you with more than half its life and kill you with a few slaps.

OTH, my lev 17 enchanter which had some spells that dealt damage SIMILAR to my ranger's bow... had MORE range than my ranger AND only "missed" 1 out of 20 shots. enchanter killed blue critters before they reached him, yellow critters reached him with 10% life.

The Hero (tank) was just like EQ's.. a moron to take hits while others do the damage. *yawn*.

Also started a nightshade, got it to lev 10, got horrendously bored because its basically a wimp tank with no range capacity and mediocre magic. However, its stealth abilities and backstab-like special attack is utterly deadly.. coupled with a poison its lethal to anything. These guys also get SEE HIDDEN.. there went the stealth capability of archers and turned them into meat for stealthing nightshades. 1 stab in back , adios.

The games tradeskills are also designed to be so simple its just stupid. you need to up ALL skills in order to get your main skill to maximum. Best yet, no matter what level you were at, the things you could build were at par with what was 1 level below you (blue). Unless you got a "gift" of lots of gold from someone there is no way anyone can afford to up any skill to a level where you can say "hey im lev X and can now make an item for my own use". sigh.

The RvR aspect of the game is the ONLY fun thing I ever saw in this game. The rest is just junk and a waste of time.


If anyone wants to buy the game lemme know, for $5 +SH ill ship it over.

Offline Nath[BDP]

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« Reply #14 on: July 03, 2002, 11:28:41 PM »
But EQ has virtually no PvP aspect. If you like grouping up and killing the same mobs over and over, be my guest.

DAOC is finally shaping up to be what an ORPG should... pure PVP like UO once was before they neutered it.

PvP is the only fun aspect of ORPGs for me.
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