Author Topic: wtf is wrong with ya guys ?  (Read 598 times)

Offline AKDejaVu

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wtf is wrong with ya guys ?
« Reply #45 on: July 06, 2002, 10:43:36 AM »
Quote
Originally posted by lazs2
apar and iron... there was exactly one good fite available if you were a knit last night and none the first nite.  We had people constantly scanning the map and asking on country and channel one.

fortunately... it was a very good fite between 87 and 95  fluffs could not ruin it no matter how they tried.    While I was happy with that I would prefer that there were a few other choices.  It seemed odd to have 40 fields and no radar and then get radar back only to find that with such a huge map.... no fights.  

87-95 all day every day can get a little boring but it sure beats nothing.   Maybe a few more more fields less than a sector apart that are both medium/large fields?  
lazs
LOL! Not enough furballs?  Damn lazs... at some point you have got to realize that you are just squeaking to be squeaking.

AKDejaVu

Offline lazs2

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wtf is wrong with ya guys ?
« Reply #46 on: July 07, 2002, 09:07:51 AM »
deja... one is enough.   If something happens to it tho then you have to go through a very tedious and sometimes fruitless search for another in such a cluttered map.   One is good but having a few more  fields that were a little closer together would be nice.  

if you ak guys are so thin skinned then maybe you shouldn't put yourselves out in the public eye so much.
lazs

Offline Hajo

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wtf is wrong with ya guys ?
« Reply #47 on: July 07, 2002, 11:45:19 AM »
While flying a different on-line flight sim some years ago, a new larger map was created to handle more players.  HTC is doing the same.  This sim has grown greatly over the last two years not only in aircraft and voice, but in the number of players that have been attracted to the game.

There wasa a great deal of whining also about the larger maps in the other flight sim.  But eventually as the number of participants grew, the map size no longer had an effect.  It's the number of aircraft in the virtual map that actually determine the size, not the terrain itself.

I'm glad the size was adjusted in anticipation, instead of the process of flying on smaller and smaller maps because of the growing number of subscribed virtual pilots.  Fighting in a phone booth sized arena is fun for some, not for others.  A furball arena seems appropriate for those who like the quick fight.  And....do we not have one already?

Also.......you won't see me accusing anyone of whining because they have expressed an opinion.  Expressing an opinion is not a criminal act, and guaranteed by the Constituition of the US :D

For those who are having difficulty with the new maps keep at it!  As the numbers grow, as in the past flight sim I participated in, the arena will shrink.  Not in size, but because the numbers of virtual pilots will increase.  Always better to enlarge the terrains before one HAS TO and have eveyone complaining at once that there are to many players in that small area.  Terrain and map design takes time......figure it was better to do it now then later when pilots walking on one another.

Just MHO  :cool:
- The Flying Circus -

Offline GRUNHERZ

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wtf is wrong with ya guys ?
« Reply #48 on: July 07, 2002, 12:06:15 PM »
Thanks for the effort AKs but the map is not very good match to AH. AH needs an Earth map.

I hope this is a nice way to put it to you guys, I don not intend to be hurtful about it.


I feel the best balanced and most realistic map in AH was the Baltic map. This is what we should strive for here. It gave everyone something to do. CVs had planty of water to fight in. Strat guys had plenty of targets and high fields in the rear to climb from. Furballers and fighter guys had close fields like all the #40s across the water. GVs had lots of easy flat terrain. We had mountains here and there as well.

HTC a "Baltic style" map in an inbetween size would be the best.
« Last Edit: July 07, 2002, 12:10:21 PM by GRUNHERZ »