Originally posted by AKIron
Pretty sure I have the procedure down, alt matches drop alt, tgt alt specified, several seconds rock steady on a mark, constant airspeed. Yet my bombs always hit consistently late. Anyone else had this problem and overcame it? Short of dropping early that is.
At low altitude I find it works well, at medium altitude I'm pretty certain to hit "something" with a slight overshoot sometimes, at high altitude, even with the most careful calibration, there is condiderable drift, usually an overshoot as you report. I usually now "carpet bomb" if high, increase the standard delay setting to around 0.07 instead of 0.05 seconds, drop all bombs in one salvo and drop slightly just before the target I want to hit. If in a 3 formation this walks the bombs across the target and you would probably destroy your hanger, whatever. At least you take out gun emplacemets and othert strat structures, more often than not. This is fairly realistic, and pretty much what happened anyway.
If you can get 3 or 4 other buffers to formate as well, you can pretty well carpet a whole field -co-operation pays!
I think calibrating just before the target with doors already open and in the bombsight, and having the formation settle into a nice constant speed and alt is important. If you have wind drift in calibration, combined with some lag, expecting pin point accuracy at high altitude bombing is optimistic.