This is true:
examples;WB,AW,DoA,F-22,DeltaForce
these are programs that have lower polygon count than most games for other consoles(PS2,XBOX,etc.).
Polygon count in AH and WB3 are very high causing HD graphics and adding more polygons makes smoother Planes/GV's/People this is very good but designers become afraid cause of memory space so what they do is cause the model artists to lower the polygon count to save memory.
okay,I know this cause i've seen this on my PS2 and Delta Force 2
Metal Gear Solid 2 has a pretty good poly count,Delta Force 2 however has some problems(too low poly count).
games like MGS2 have exellent graphics like AH and WB3
games like DF2 have low graphics like AW,WB,DoA,and FF7
With thine point made I rest.
Good Night and God Bless thou:cool: