Author Topic: Il2  (Read 266 times)

Offline easymo

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Il2
« on: July 10, 2002, 12:58:51 PM »
Been playing around with the demo (feels strange to have to recover from a spin with no magic button :). Its been awile) I cant figure out how to center JS though. Dead ban is way to big on my SW FF Pro.

Offline easymo

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« Reply #1 on: July 10, 2002, 01:28:48 PM »
Get a copy of AH with the original
 FM.  You will find out what I mean, real quick:)
« Last Edit: July 10, 2002, 01:31:07 PM by easymo »

Offline AKSWulfe

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« Reply #2 on: July 10, 2002, 02:26:50 PM »
I can recover from a spin just as easy in Il2 as I can in AH.

I can ride the fine line between stall and pushing the envelope in Il2 just as easy as AH.

I can also prevent a complete stall from happening by audio cues in Il2 just as easy as I can in AH.

I have a track of me flying an I16 and doing manuevers, stalling and getting out of it, and even stopping a stall just as it happens.

I can post it tonite if you want to see it Easymo. It's close to 300kb non-zipped, prolly closer to 200kb zipped.

EDIT: Oh, you have the demo.... buy the full version and patch it to 1.1... it's very different from the demo.
-SW

Offline Wlfgng

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« Reply #3 on: July 10, 2002, 02:37:52 PM »
yup, the full version is a totally different animal.
It rocks for a boxed sim IMO.
too bad it isn't mmpog

Offline AKSWulfe

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« Reply #4 on: July 10, 2002, 02:42:41 PM »
I wouldn't say it rocks as a box sim, as the only part that I *REALLY* enjoy about is online.

Maybe if it had a better campaign system (sure, you can make campaigns... but beyond that- it blows. No wingmen who can die, no way you can be captured, killed in action, or miss a couple missions because you were busy "walking back to base", etc)...

Basically, I despise the "campaign" section... hopefully they will have improved on that by Forgotten Battles.. still buy it, but damn, if it comes in a box, put a decent freaking campaign system in it!

[end rant]

It is impressive, but there is no actual depth to it in terms of a campaign.
-SW

Offline easymo

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« Reply #5 on: July 10, 2002, 03:12:55 PM »
LOL

what the heck is the point of haveing a demo if its not like the game? Oh well.

Offline Wlfgng

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« Reply #6 on: July 10, 2002, 05:02:31 PM »
I stand corrected and agree.
I meant the game itself, coming from a box, is a kick.
but only in hyperlobby or some online forum.

I tried the campaign thing.. yawn

Offline Gadfly

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« Reply #7 on: July 10, 2002, 06:20:26 PM »
32 planes is what you see in AH, so why is IL2 any less an MMOG?

Offline AKSWulfe

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« Reply #8 on: July 10, 2002, 06:45:46 PM »
MMOG-> Massively Multiplayer Online Game= hundreds of players.

MP-> Multiplayer.

32 players is hardly "massive"... Doesn't matter how many you can see, how many can you interact with?

Typical Il-2 games don't even reach 32, usually more like 8->14
-SW

Offline Daff

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« Reply #9 on: July 10, 2002, 08:31:30 PM »
"what the heck is the point of haveing a demo if its not like the game?"

Easymo, it's called 'updates'. I'm sure you are familiar with the concept :D

Daff