S!
I actually think that Bombers should have a big part in the Game.
In fact I'd like to see some changes made which would improve them.
I think the large bombers, most notably the B17 go down way too easily. Couple pops with a 20mm and the wings fly off. The Lancaster was quite a bit more fragile though.
I have looked at quite a lot of combat footage of B17's, including German gun cams, and they don't seem to show the major structuaral disintegration which seems to happen here.
Most of the time they show the hits and debris coming off, and engines smoking, but not wings amputated.
The exception would seem to be the 30mm shells, which do have a large effect.
I'd also like to see inflight spawning over friendly bases for groups of Heavy Bombers. Say 15,000 ft. with deductions in the bomber's fuel for the climb to that altitude.
Players who want to do inflight spawning would go to a ready room. After 3 or more Heavy bomber players are in the ready room, they all spawn simultaneously at the same location. Presto! Heavy bomber formation.
The inflight spawning should only be allowed at bases a certain distance from enemy territory. So when a country loses a certain amount of territory, they can't do inflight spawning anymore.
There would be some special kind of indicator on the DAR and dot radar to indicate a Heavy bomber formation.
Inflight spawning would encourage players to fly bombers and eliminate a lot of the tedium involved in spending 1/2 an hour climbing to altitude.
It also would be nice to see more strategic type targets for the Heavies. Clusters of factories and refineries. When these are gone, the combat ability of the side which lost these would be seriously compromised.
At the same time though, I think the use of Heavies to take out airfields is wrong.
Reducing the accuracy of the Heavies, by reducing zoom in the bombsight, and at the same time increasing the blast radius of the bombs to historical power would allow them to plaster the factories, refineries etc.
But they shouldn't be accurate enough to pinpoint gun emplacements, or take out maneuvering ships.
As it stands now, I wouldn't be surprised to see them hitting moving trains from 20,000.
