Author Topic: Bomb Arming Distance??  (Read 291 times)

Offline Shiva

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Bomb Arming Distance??
« Reply #15 on: July 21, 2002, 05:47:16 PM »
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No way to draw a bar over the three


   _
333.3


Thhhhhbbbbbbb.....    ;)

Offline akak

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Bomb Arming Distance??
« Reply #16 on: July 21, 2002, 07:09:47 PM »
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Originally posted by Voss
Actually, it should be 500ft. There's a little propeller type arming device on each bomb, and it has to make so many revolutions before the egg is armed. However, if you drop below 333yds (1k) you may find it hard to avoid the terrain (terrain is still undefeated).



The minimum alt for eggs in AH is 500ft, did a few tests when I first started AH after I accidently pickled an egg while taxiing to the runway.


ack-ack

Offline SKurj

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Bomb Arming Distance??
« Reply #17 on: July 21, 2002, 07:26:03 PM »
akak its not 500ft...

i can drop an egg from below 500ft it will still go off +)

the egg has to TRAVEL 1000ft before it hits the gound...  before it will detonate.  So if u toss it from below 500ft it may well travel 1000+ft and detonate.

alt has nothing to do with it.. just distance travelled by the egg...


SKurj

Offline Mickey1992

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Bomb Arming Distance??
« Reply #18 on: July 22, 2002, 07:48:10 AM »
What makes you think that the bomb didn't explode?  Because you didn't see a crater?  If it was a direct hit, then there would be no crater.

Offline Ripsnort

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Bomb Arming Distance??
« Reply #19 on: July 22, 2002, 07:53:28 AM »
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Originally posted by BenDover
IMO, it should bombs should be like buff guns

work as soon as you get off the ground


Then gamers would simply launch a bomber, drop their load as soon as wheels up, to kill field vulchers or goons dropping on the town.  Won't happen.

I prefer it the way it is.

Offline MrLars

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Bomb Arming Distance??
« Reply #20 on: July 22, 2002, 11:10:14 AM »
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Originally posted by Mickey1992
What makes you think that the bomb didn't explode?  Because you didn't see a crater?  If it was a direct hit, then there would be no crater.


Never seen a tank take a direct hit from a 1k bomb then still need rockets to kill. Plus there was no audible blast from the bomb.

Since I droped from apx. 2000ft, the bomb should have armed, must have been either a bug in the Ndisles arena settings or a lost packet or two but my connect very rarely looses packets, from what I can see anyhow. Did HT include duds in v1.10? :D

Offline BenDover

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Bomb Arming Distance??
« Reply #21 on: July 22, 2002, 12:29:32 PM »
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Originally posted by Ripsnort


Then gamers would simply launch a bomber, drop their load as soon as wheels up, to kill field vulchers or goons dropping on the town.  Won't happen.

I prefer it the way it is.



maybe a 3 min delay with a message that says 'your bombs are now live' at the end of it?