Author Topic: Extra feature in 1.11  (Read 248 times)

Offline BUG_EAF322

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Extra feature in 1.11
« on: July 25, 2002, 09:02:49 AM »
Time to chat make coffee roll a joint and relax and drink lotsa beer before the mission starts.

No hasty furballs anymore


Offline Swoop

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Extra feature in 1.11
« Reply #1 on: July 25, 2002, 09:58:40 AM »
You mean you cant skin up one handed while dogfighting a N1k?

You need more practice.



Offline Saw at Work

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Extra feature in 1.11
« Reply #2 on: July 25, 2002, 10:38:44 AM »
yeah, what a wuss potferdek ! :D

Gonna have to install some cushions too...
« Last Edit: July 25, 2002, 10:40:51 AM by Saw at Work »

Offline tshred

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Extra feature in 1.11
« Reply #3 on: July 25, 2002, 06:47:57 PM »
Get back to work Saw!

ts

Offline Maverick

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Extra feature in 1.11
« Reply #4 on: July 25, 2002, 07:14:14 PM »
I wonder if it will work like the one death arena's? I didn't see that in HT's post. At any rate, I predict it will be a largely empty arena. I figure it will have even less participation than the CT. Why? Becuase of the delay in getting started for one thing. If there is a one life per mission (as I suspect it will be) the players will simply get tired of waiting for the "new" mission to come around and move on. Once the "newness" wears off the only ones playing will be the die hard fans of "realism" who will bemoan the lack of participation.

Hope I'm wrong, but I don't think I am.

HT for a new experiment and fresh change in the game.
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Offline jordi

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Extra feature in 1.11
« Reply #5 on: July 25, 2002, 07:58:28 PM »
Quote
Originally posted by Maverick
I wonder if it will work like the one death arena's? I didn't see that in HT's post. At any rate, I predict it will be a largely empty arena. I figure it will have even less participation than the CT. Why? Becuase of the delay in getting started for one thing. If there is a one life per mission (as I suspect it will be) the players will simply get tired of waiting for the "new" mission to come around and move on. Once the "newness" wears off the only ones playing will be the die hard fans of "realism" who will bemoan the lack of participation.

Hope I'm wrong, but I don't think I am.

HT for a new experiment and fresh change in the game.


Actually I see it totally different.

I think you will see an influce of pilots s the time to takeoff approaches. Then as pilots die the early ones may head off to the MA for 30-45 mins and then return at the top of the hour. Those that die late will hang around in the tower and shoot the breeze - chat with pilots still up - hoping that wounded bomber makes it back to base . . .

Then take off at the top of the hour and repeat as needed.

During the week it would be realtivly busy from aroun 7:00 PM Euro time through early morning US west coast time - about 12 hrs a day. During the weekend probably 16-18 hrs a day it will be busy.

WE will all just have to wait and see !
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