Author Topic: AKPuke  (Read 254 times)

Offline Creamo

  • Parolee
  • Platinum Member
  • ******
  • Posts: 5976
      • http://www.fatchicksinpartyhats.com
AKPuke
« on: July 28, 2002, 11:56:41 PM »
Make the AKvomit map go away, please.

I'll hang around and fight the AK horde to BBS futility!

Naw, actually, no, I won't. Poor AKIron, God Bless ya... I know it hurts, don't add 1000 more posts, it's OK.

Still, kill the map. I can't possibly check puke pile MA tiles for cons anymore.

HTC, it was a good experiment. Now you know.

Offline Central

  • Nickel Member
  • ***
  • Posts: 637
AKPuke
« Reply #1 on: July 29, 2002, 12:04:09 AM »
Whaaaaaa... ya sound like one of my 9 kids now.:p :D :p :D

Offline Creamo

  • Parolee
  • Platinum Member
  • ******
  • Posts: 5976
      • http://www.fatchicksinpartyhats.com
AKPuke
« Reply #2 on: July 29, 2002, 12:05:56 AM »
The Whaaammm-bulance!

No, just kill this toejam map.


--
« Last Edit: July 29, 2002, 12:14:37 AM by Creamo »

Offline Puke

  • Parolee
  • Nickel Member
  • ***
  • Posts: 759
      • http://members.cox.net/barking.pig/puke.htm
AKPuke
« Reply #3 on: July 29, 2002, 12:23:08 AM »
I don't recall changing squads!

Offline mason22

  • Gold Member
  • *****
  • Posts: 2654
AKPuke
« Reply #4 on: July 29, 2002, 09:55:46 AM »
Quote
Originally posted by Central
Whaaaaaa... ya sound like one of my 9 kids now.:p :D :p :D


did you gid rid of a couple??  :confused:

Offline Central

  • Nickel Member
  • ***
  • Posts: 637
AKPuke
« Reply #5 on: July 29, 2002, 03:29:11 PM »
Quote
Originally posted by mason22


did you gid rid of a couple??  :confused:


Nope, but plan on 4 more :eek: :D

Offline popeye

  • Gold Member
  • *****
  • Posts: 3703
AKPuke
« Reply #6 on: July 29, 2002, 03:41:25 PM »
I wondered why no one had refilled the whine, with a new serving of pizza.
KONG

Where is Major Kong?!?

Offline Puck

  • Gold Member
  • *****
  • Posts: 2980
AKPuke
« Reply #7 on: July 29, 2002, 05:25:28 PM »
Nonesense.  I found the vehicle base with the borken AAA.  You can cap it intact; VH up and all.

Gotta like that  :)

Particularly since I capped it intact, VH up and all.
//c coad  c coad run  run coad run
main (){char _[]={"S~||(iuv{nkx%K9Y$hzhhd\x0c"},__
,___=1;for(__=___>>___;__<((___<<___<<___<<___<<___
)+(___<<___<<___<<___)-___);__+=___)putchar((_[__
])+(__/((___<<___)+___))-((___&

Offline X2Lee

  • Silver Member
  • ****
  • Posts: 1074
AKPuke
« Reply #8 on: July 29, 2002, 05:37:17 PM »
Quote
Originally posted by Creamo
The Whaaammm-bulance!

No, just kill this toejam map.


--


Id venture to say that for every one person that dislikes it two like it. I know I do.

Offline goaly

  • Zinc Member
  • *
  • Posts: 63
      • http://www.homestead.com/rubmybelly/accessory.html
AKPuke
« Reply #9 on: July 29, 2002, 07:40:42 PM »
Sure the big map has it's place in the rotation... But I would like to see a time limit before it is automaticly shut down and the next map is brought up.... I would think about thirty minutes of it would be enough.