Author Topic: Terrain Question  (Read 934 times)

Offline Heinkel

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Terrain Question
« Reply #15 on: August 02, 2002, 07:30:41 PM »
double post

Offline BenDover

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Terrain Question
« Reply #16 on: August 02, 2002, 07:55:55 PM »
do them in 16 bit, then save them as 8bit/256 with irfan


http://www.irfanview.com

Offline Heinkel

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Terrain Question
« Reply #17 on: August 02, 2002, 07:57:14 PM »
Ty!

Offline Heinkel

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Terrain Question
« Reply #18 on: August 02, 2002, 08:03:16 PM »
Wow! Thanks. That program works a lot better than MS Paint for converting :) (I am using Photoshop  for tiles btw :) )

Offline Heinkel

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Terrain Question
« Reply #19 on: August 02, 2002, 08:11:46 PM »
Last question, I promise :)

See the picture below. Notice how the grass meets up with the water nicely, and this test texture i made (supposed to be sand) dones't meet up, and is just a pointy square. IS there a way to get the sand to meet up smoothly with the water?

I really appricate all this help! big thank you

Offline pokie

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Terrain Question
« Reply #20 on: August 02, 2002, 08:25:00 PM »
Unless you can get inside Nuttz head, then I would say, don't place it where it joins the water tiles.
Coastal tiles ( terr0018, 0019, 0020 ) only blend with grass.