Just because I know you are going to beat me now, I figured I'd push the card to it's absolute limits. The highest core/memory combination I could hit without graphical problems present is: 303.8 MHz core/594 MHz memory (next step up at that core frequency was 621 MHz, which showed problems).
The score came up just a little bit more:
3DMARK2001 PROJECT FILE
PROJECT
Name My Benchmark
Description
Registration Name
Registration Key
3DMark Version 300
DISPLAY
Platform NVIDIA GeForce4 Ti 4200
CPU Optimization D3D Pure Hardware T&L
Width 1024
Height 768
Depth 32 bit
Z-Buffering 24 bit
Texture Format Compressed
Buffering Double
Refresh Rate 60 Hz
FSAA Mode None
OPTIONS
Show Title Screens No
Continuous Benchmark No
Benchmark Run Count 1
Demo Sounds Enabled Yes
Continuous Demo No
Game Sound Effects Enabled Yes
Game Music Enabled Yes
Game Detail Level Low
RESULTS
3DMark Score 10617
Game 1 - Car Chase - Low Detail 165.6 fps
Game 1 - Car Chase - High Detail 53.9 fps
Game 2 - Dragothic - Low Detail 185.5 fps
Game 2 - Dragothic - High Detail 110.3 fps
Game 3 - Lobby - Low Detail 140.2 fps
Game 3 - Lobby - High Detail 63.8 fps
Game 4 - Nature 57.2 fps
Fill Rate (Single-Texturing) 1030.3 MTexels/s
Fill Rate (Multi-Texturing) 2310.2 MTexels/s
High Polygon Count (1 Light) 49.9 MTriangles/s
High Polygon Count (8 Lights) 12.7 MTriangles/s
Environment Bump Mapping 151.5 fps
DOT3 Bump Mapping 159.3 fps
Vertex Shader 82.6 fps
Pixel Shader 123.3 fps
Advanced Pixel Shader 91.1 fps
Point Sprites 25.7 MSprites/s
SYSTEM INFO
System Info Version 2.2
Installation ID 0x00000000
OEM ID
CPU INFO
CENTRAL PROCESSING UNITS
Manufacturer AMD
Family AMD Athlon(TM) XP 1900+
Internal Clock 1.62 GHz
Internal Clock Maximum 1.62 GHz
External Clock 138 MHz
Socket Designation SOCKET A
Type Central
Upgrade
Capabilities MMX, CMov, RDTSC, 3DNow!, Extended 3DNow!, SSE
Version Model 6, Stepping 2
CPUID 0x00000662
I'll enjoy my temporary victory. 