Author Topic: How do I disable holddown for fixed views?  (Read 363 times)

Offline RJH57

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How do I disable holddown for fixed views?
« on: July 05, 2002, 04:34:15 PM »
Is there a way to make the instant cockpit views (left, left-front, left-rear, rear,...)  fixed so I dont have to hold down the view key? In other words, I want to go to a fixed cockpit view, release the key and stay in that view, _NOT_ have it automatically snap back to forward view.
"In Fighters, one must always quest to be
     a well-oiled machine fore Belching,
Whoring and Punching of Heads because
 inevitably the Goal is to flame the Enemy
            and Screw his Old Lady"

Offline Wotan

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How do I disable holddown for fixed views?
« Reply #1 on: July 05, 2002, 06:46:47 PM »
F10

Offline RJH57

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<F10> not the answer
« Reply #2 on: July 06, 2002, 08:43:40 AM »
Wotan:

thanks for the repy but only saves the head position, it does _not_ disable the automatic return to the default forward view when view key (1,2,3,...9) is released while in instant mode, which is what I want. Since is a Snap - i.e., holddown - mode why in bloody h*ll did they also make the view keys holddowns? I HATE KEY HOLDDOWN VIEWS!    

FurBull
"In Fighters, one must always quest to be
     a well-oiled machine fore Belching,
Whoring and Punching of Heads because
 inevitably the Goal is to flame the Enemy
            and Screw his Old Lady"

Offline SKurj

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How do I disable holddown for fixed views?
« Reply #3 on: July 06, 2002, 01:21:22 PM »
not sure u can RJH, and i think yours is the first post requesting this feature i've seen in the last 2 years of browsing this board...

so its not a popular feature +)


SKurj

Offline fuzeman

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How do I disable holddown for fixed views?
« Reply #4 on: July 06, 2002, 03:14:57 PM »
I never used it but what about 'Pan mode'. Well I did try it once or twice, never online though. The movement was somewhat slow and wouldn't be easy to change in combat, at least for me it was.
fuzeman
Far too many, if not most, people on this Board post just to say something opposed to posting when they have something to say.

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Offline LoneStarBuckeye

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How do I disable holddown for fixed views?
« Reply #5 on: August 09, 2002, 10:54:52 AM »
I've thought about this, too.  As far as I can tell, the only way to do it is to have a programmable joystick that is adaptable enough to allow you to program this "feature."  To my knowledge, the only such stick is a TM Cougar.  

Before I sent my Cougar back to TM to be replaced (bad coolie switch), I played around with this and wrote some code that seemed to work correctly.  Basically, each time you detect any of the eight directional inputs from the coolie hat, you release all of the coolie switch inputs using the KU command (even though they are not all held down, obviously) and hold down the input that was detected using the KD command.  For example, if you define

view:release KU(KP1 KP2 KP3 KP4 KP6 KP7 KP8 KP9)

you can use the following code to accomplish the task (if I recall correctly):

BTN H1U   view:release KD(KP8 KP5)
BTN H1UR view:release KD(KP9)
BTN H1R   view:release KD(KP6)

etc.

You can use a similar scheme for the "view up" (KP5) and "view down" (KP0) modifiers.

The only problem with this scheme (for me), is that I use the coolie hat "up" position to correspond to "front up," so I needed to define a separate key to return the view to the front.  It is also possible (I think) to define a "flash to front" key that will look to the front for a determined period of time and then return the view to where ever you were looking before, but that is a bit more involved.

- JNOV