Author Topic: Flame effects...  (Read 184 times)

Offline GRUNHERZ

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Flame effects...
« on: August 12, 2002, 10:44:27 PM »
Hello HTC!

Can we make the airplane flame like the new smoke, fuller and more rounded than the small flame we have now, and also color it orange instead of yellow.  Seeing some great color guncam footage of the PTO brought this up, the huge orange flames were amazing.  Plus unfortunately we all have knome to know the color of burning airplanes these days. :(  Anyway orange flames would be cool.

HTC is this hard to do for any reason?

Offline Kweassa

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Flame effects...
« Reply #1 on: August 12, 2002, 11:07:12 PM »
Grun, I don't think that would be very hard.

 Of course, any sort of a change will take time and effort, but theoretically, it is pretty easy to implement since we already have the particle system working. The flames could be treated as a "orange smoke", a short trail of dense particles colored in "flamey orange".

Offline Drunky

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Flame effects...
« Reply #2 on: August 13, 2002, 12:22:09 AM »
Sorry to hijac...

Mossad is the Isreali intelligence office...that makes little sens...

Oh wait...that was a jok...

Oh now I get it...you are making fu....

Nevermin...

heh...

Did you hear the one about the nun and the penguin that went into a ba...

Oh yeah...you've already hear that on...
« Last Edit: August 13, 2002, 12:25:18 AM by Drunky »
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Offline moot

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Flame effects...
« Reply #3 on: August 13, 2002, 02:00:18 AM »
« Last Edit: August 13, 2002, 02:05:24 AM by moot »
Hello ant
running very fast
I squish you

Offline GRUNHERZ

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Flame effects...
« Reply #4 on: August 13, 2002, 02:12:10 AM »
Drunky:  

Sleep it off buddy.....

Offline fffreeze220

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Flame effects...
« Reply #5 on: August 13, 2002, 06:09:21 AM »
Quote
Originally posted by moot



ROFLMFAO
Freeze

Offline Mox

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Flame effects...
« Reply #6 on: August 13, 2002, 08:59:11 AM »
Quote
Originally posted by moot


Thanks Moot! :D

Cleaning coffee off my keyboard now...

Offline Drunky

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Flame effects...
« Reply #7 on: August 13, 2002, 11:49:58 AM »
Okay...I'm sober now

LOLOLOL Moot

A squadie to watch out for me :D
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Offline Midnight

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Flame effects...
« Reply #8 on: August 13, 2002, 03:58:58 PM »
Sitting on the runway after oil damage, watching black smoke spew up from the cowling...


HTC, how about some Engine start up smoke from the exhaust headers?

Could go for some cool wind vorticies from the wing tips too :D

BTW.. is the smoke ever going to stop after a time? I mean, how much fuel vapor is in them tanks anyway :P

Offline AKIron

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Flame effects...
« Reply #9 on: August 13, 2002, 08:07:25 PM »
Quote
Originally posted by Midnight
BTW.. is the smoke ever going to stop after a time? I mean, how much fuel vapor is in them tanks anyway :P


I wondered the same thing about an engine spewing black smoke. The smoke continues indefinitely after the engine has died. That can be a long time in a multi-engined plane.
Here we put salt on Margaritas, not sidewalks.

Offline Kweassa

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Flame effects...
« Reply #10 on: August 14, 2002, 12:50:14 AM »
Hmm.. come to think of it, the visual signs of stall as in vapor trails at the wing tips might also be depicted now. A 'wingtip smoke' very thin, and engages temporarily under near-stall conditions?

 If the frame rates don't take too much of a hit, maybe condensation trails at high altitudes can also be depicted in the same way? Seeing the pictures of the Battle of Britain, with English folk gazing upwards where the sky is filled with trails of battle was awesome.