Originally posted by muckmaw
Hell, there are some great anti-buff pilots out there.
I had a guy in a Tempest Destroy (And I mean Literally explode) 2 of my 3 B-26's and damage the 3rd ALL IN ONE HEAD ON PASS!!!!!!!!!!
I could not believe this was possible, until the concept of Hispanos was explained to me from a squaddie.
It's actually a bug, part of the buff damage model problems.
I don't know for sure, but I believe it works like this:
Ever noticed that sometimes when someone kills you, you hear more hits after you're back in the tower? Same thing, except you're still there to TAKE the damage.
Attacker fires 10 rounds into your lead buff. All of them hit a critical point on your plane, causing it to explode on the third round. Four five and six hit, causing the second buff which you're now in to explode, then seven eight and nine hit buff#3, and you're back in the tower.
To kill a buff formation, you dont need to spray across the whole formation, just put as many rounds as possible into the lead buff, forget the other two.
As for strat bombing,
Strat right now is totally broken. Bombing strat has absolutly no effect on the small maps(I think akdesert works) You can bomb a strat target, completly wipe it out, and it'll still show as 100%. That includes HQs, so no radar hitting. On akdesert, bombing another team's HQ will knock out your own radar. The sheer brokeness of the strat system really shows up on akdesert, where a field in an enemy zone, which should be getting no supplies, has no noticable rebuild difference from the fields owned by the zone owner. (There may be an ACTUAL difference in time, but nobody ever actually notices it)
Originally posted by Manxer
One good reason to use bombers over jabo is the ability for them to drop from safe altitudes and get home. Sure you can destroy the hangers with 3 p38's...
There is no safe alt for bombers. Over 14k, the wind will screw with your drop, leaving you at an easy alt for fighters. It takes three buff formations to kill hangars, not just a single one. The buff formations have no option to cap the field, or to do anything but drop thier bombs and leave. It also takes them so long to get even to 14k, level out, and stabilize thier speed, that the p38s could be welll on thier way for a second sortie by the time the buffs are just getting there.
Plus, every bomber formation lost is three deaths, not one, and a bomber formation can take only slightly more damage than a lone bomber. (Try it sometime, a lone buff is better against fighters than a formation.)
With the exception of the cities(strat cities) a heavy jabo is faster, and can inflict more damage than a buff formation. Sure a fleet of buff drivers can kill a field. But the same fleet could get into p38s or 110s, kill the field, the town, and then cap the place waiting for a goon.