Author Topic: about torpedoes  (Read 184 times)

Offline maltesh

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about torpedoes
« on: August 20, 2002, 07:58:12 AM »
I am a relatively new user of AH but I think as and when new patches come up, they might want to incorporate my ideas.

I notice that regardless of which aircraft you fly, you have a choice of only one torpedo - 2000lb one. I believe during the first couple of years of WW-II the Japs had some of the most sophisticated armament of torps in their basket. Some of them could be fired from nearly 7000 yards away (by a plane), or from a higher altitude and this would effectively give them an advantage because they didn't have to face the acks.

I guess it was in 1943, that the first parachuted-type of torpedo was released. Once hitting the water the torp would head in a direction that was preset by a compass. If we had that in AH, then the pilot could position himself in air and drop the torp so that it could head in the right direction to hit the boat / ship after taking into account the drop time + torpedo travel time.

Finally, when are we going to a U-boat? I hope we do soon :) The only thing we can ride on the waters is the p-boat or sit by the guns on the ship and hope for some kamakazi pilot to fly by.

Offline Ghosth

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about torpedoes
« Reply #1 on: August 20, 2002, 10:26:01 AM »
Actually the Ju-88 carries a different torp than the rest. Its faster, although at a cost of reduced range. I havn't played with the KI-87 enough to know what torp it carries. I do know that HiTech researches EVERYTHING to the best of his ability.
While a plane may not SAY its carrying such & such torp you can bet its correct for the plane type & time frame.

Offline maltesh

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about torpedoes
« Reply #2 on: August 20, 2002, 11:09:10 AM »
I am sure they do a lot of research and so far they have done a wonderful job. In fact the reason I raised this question about torpedos was because last night on the BBC I saw an old documentary on P51's and their role in the WW-2. Of course because of my recent interest in the Aces High, I decided to watch the program in full. In one of the scenes, they show a P51 diving at a torpedo from behind (you could see the water trace) and firing at it vigourously to blow it up. The pilot did blow up the torpedo but at the cost of his life.
I decided to log on to my pc and try it out in AH and I used the TBM-3 to drop my torp in the ocean. I could also see the torp's water trace and no matter how much I tried, I could not blow it up / stop it. Torps usually propel just below the water surface and I guess one could blow it up if you keep firing at it.
Thats when I thought maybe a few torpedo aspects need to be tuned up in AH.

Offline SKurj

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about torpedoes
« Reply #3 on: August 20, 2002, 01:23:18 PM »
Ki67 seems to be using the same torp as ju88....

not the advanced torps the japanese did use...  love ta hear from someone at HTC about this one...

SKurj

Offline maltesh

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about torpedoes
« Reply #4 on: August 21, 2002, 02:51:47 AM »
Not only that, I have noticed that the ships turn much faster. I mean the turn radius is too tight and it is surprising to see the entire fleet turn around within 300 - 500 yards.
I hope we get more water vehicles, torps soon :)
There is a different sort of pleasure in attacking a fleet of ships firing dozens of acks per second.

Offline SuperD

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about torpedoes
« Reply #5 on: August 21, 2002, 04:39:02 AM »
I would like to see a training aid for torpedo practice simular to what bombers and dive bombers get in the training arena.

I love doing torpedo raids but have always found it difficult to judge the proper time and angle to drop a torpedo to hit the target.

Offline Mitsu

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about torpedoes
« Reply #6 on: August 21, 2002, 04:53:46 AM »
It seems AH Ki-67 using german torpedo...

I posted Japanese Aerial Torpedo Info to AC/Vehicle topic:
http://www.hitechcreations.com/forums/showthread.php?threadid=61478

Offline maltesh

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about torpedoes
« Reply #7 on: August 21, 2002, 05:45:14 AM »
Hi SuperD,

I picked up much of the limited torpedo skills that I have from the net by reading about the torpedo bombers during WW-2. Let me share them with you.

Supposedly (and it works for me) the best angle of attack is from either 11 o clock or 1 o clock. Fly real low - not more than 100 -150 from the sea level because if you drop it from higher level the torps get damaged. It seems during the WW-2 time some of the torps would blow up on impact with water because they were dropped from too much height.

Go real slow as well. Basically keep the stall light flashing. Requires lots of skill coz at that low altitude you don't have time to recover if plane goes nose down. Keep your bomb doors open as you get near the ships.

Keep flying even if the acks start firing. Thats coz the first few seconds of acks fire usually never hit you. Its only when you get  closer that you start hearing the pings. Take a few pings - but don't get yourself damaged. When you feel its too dangerous to head any further, drop the torp and THEN turn and get out of there. If you drop while turning, torp heads different way.

Stay low till you are out of acks range, climb and circle the ships and see the white water trace of the torp heading towards the ship. If you hit it, you can see the ship sink :)
« Last Edit: August 21, 2002, 05:48:00 AM by maltesh »

Offline maltesh

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about torpedoes
« Reply #8 on: August 21, 2002, 05:48:29 AM »
Hi SuperD,

I picked up much of the limited torpedo skills that I have from the net reading about the torpedo bombers during WW-2. Let me share them with you.

Supposedly (and it works for me) the best angle of attack is from either 11 o clock or 1 o clock. Fly real low - not more than 100 -150 from the sea level because if you drop it from higher level the torps get damaged. It seems during the WW-2 time some of the torps would blow up on impact with water because they were dropped from too much height.

Go real slow as well. Basically keep the stall light flashing. Requires lots of skill coz at that low altitude you don't have time to recover if plane goes nose down. Keep your bomb doors open as you get near the ships.

Keep flying even if the acks start firing. Thats coz the first few seconds of acks usually never hit you. Its only when you get really close that you start hearing the pings. Take a few pings - but don't get yourself damaged. When you feel its too dangerous to head any further, drop the torp and THEN turn and get out of there. If you drop while turning, torp heads different way.

Stay low till you are out of acks range, climb and circle the ships and see the white water trace of the torp heading towards the ship. If you hit it, you can see the ship sink :)