I'm talking about attacking ships from the air. After 3 or 4 hours of practice offline today I have gotten the SUICIDAL attacks down. One ship for one plane, I guess, is a good trade off. The exception is the CV requires 4 suicidal attacks.
Has anyone made a attacking ships a less suicidal trade off?
Torpedo runs are pretty much a waste of time. Accuracy is very bad, my average is 0%. The torpedoes of the ju88 don't run long enough to make a non-suicidal attack, or for that matter any attack probable. Dauntless torpedoes run longer, but you only get one. At any rate, any torpedo attack that actually has a chance of a hit is a suicide mission. The only respectable chance that I can see is a head-on torpedo run.
The same with medium alt dive bomb attacks. Accuracy is a little better, maybe 10%. All but the CV will die in one hit, but hitting accuracy is non-esistent if you stay up out of the AAA.
The shipboard AI AAA guns are very accurate. It does not seem as though the guns have any pan rate limitation. They can pan fast enough to knock down airborne targets flying at almost mach speed. Also it seems that, but I'm not sure, that the guns don't not have interuptors and it appears all guns shoot all the time regardless of target orientation.
So my question is, has anyone perfected an attack on ships from the air that does not rely on the absolute suicidal mentality? Also what are the percentages of success for such an attack?
Thanks