Author Topic: Soldiers  (Read 157 times)

Offline Hawklore

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Soldiers
« on: September 04, 2002, 03:10:05 PM »
Ok Hitech I've heard people talking about adding soldiers, IE. BF1942, ok the soldiers dont have to be good they just need to look like there kneeling when kneeling and lying down when lying down no need for them to move when we move.

You could use the Pilot looks just add a helmet and maybe more camoed.

Wouldnt have to have big weapon selectiong just SMG's for both sides, Bazooka and it be perked, Rifle, Sniper rifle, and MG42's damage modeling would have to get a boost though because having a sniper aiming at a plane's cockpit and shooting out the pilot and the whole plane.


 The other thing is C4 to take out hangars like 2 C4 explosives to take out hangar, bunkers,ETC.


This would greatly add to gameplay may add a little more lag but if you keep the graphics down it shouldn't be that much of a lag difference.


This would require you to add Planes that carry Real people in there tanks,soldiers. And you also need to add landing craft..


This is just a suggestion, well ok maybe a big suggestion but I think this would just add to gameplay. 5 c4 explosives would take out a map room or maybe even 10 depending on how you model it.


And good luck...

Please respond on what you think of this because I realy want to know what you think of this idea.

I wouldnt mind waiting 2 months for this cause i think it would be worth it for all of this.
"So live your life that the fear of death can never enter your heart.
Trouble no one about their religion;
respect others in their view, and demand that they respect yours.
Love your life, perfect your life, beautify all things in your life." - Chief Tecumseh

Offline -sudz-

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Soldiers
« Reply #1 on: September 04, 2002, 03:29:25 PM »
Gameplay Forum stuff.

-sudz

PS  Are you a WW2OL player looking for a replacement since the price hikes?  The feature requests seem so - in a cirbody fluidspect way.

Offline gofaster

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Soldiers
« Reply #2 on: September 05, 2002, 08:30:27 AM »
They wouldn't even need to move.  You take an M3 full of troopers and drop them out the back of the truck where you want them to form a perimeter.  They could shoot a .303 gun and have limited rotation.  They could traverse up and down, but only limited left-to-right, maybe a 45 degree spread facing to the driver's left.  It would certainly make town defense a bit easier.

Could be a perk feature, to make all those gv perk points worth something!

The stuff about using C4 and snipers and all that...just doesn't fit into the whole Aces High concept.  The way I see it, the troopers would be stationary, like robotic .303 gun stations that could be used to form a battle line around a base or a perimeter defense against a ground assault.  When deployed out the back of the truck, they would automatically face left (or right, whichever the driver chooses) and take a position where they fell out.  When an enemy got within, say, D1.5, the guns would start shooting.  Imagine a defender deploying a ring of these troopers around a town's map room and you see the impact it would have on a base capture and map rotation.
« Last Edit: September 05, 2002, 08:37:05 AM by gofaster »

Offline Hawklore

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Soldiers
« Reply #3 on: September 05, 2002, 02:44:25 PM »
The idea was that WE would be the soldiers
"So live your life that the fear of death can never enter your heart.
Trouble no one about their religion;
respect others in their view, and demand that they respect yours.
Love your life, perfect your life, beautify all things in your life." - Chief Tecumseh

Offline muckmaw

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Soldiers
« Reply #4 on: September 05, 2002, 02:53:50 PM »
*blows dust off dictionary*

What the hell does that mean??!!?!!?

Offline Animal

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« Reply #5 on: September 05, 2002, 03:12:14 PM »
Quote
Please respond on what you think of this because I realy want to know what you think of this idea.

I wouldnt mind waiting 2 months for this cause i think it would be worth it for all of this.


You are just saying in delicate words: "Get to work on my request and I want to see results in two months!"

Offline wulfie

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Soldiers
« Reply #6 on: September 05, 2002, 04:56:19 PM »
No sniper rifles, or make them 500 perk points.

They are massively overused in FPS from what I have seen, and turn 'gameplay' into 'I'll hide at the crest of this hill and rack up easy kills while my team dies to the man down below'.

In general, I'd go exponential on perk costs for infantry weapons based on rarity, and start at 100 perk points or so as a test.

For (a rough, off the top of my head, no play balance testing)example:

German infantryman:

Kar 98K: free.
MP 40: 10 perk points (usually 1/10 men in your average German infantry squad).
Binoculars: 10 perk points.
leMG 34, leMG 42: 50 perk points (yes, 1-2 per squad, but you don't want firefights with 50% of the weapons being used being LMGs, no?).
G 43 (German semi-auto rifle, fairly rare): 100 perk points.
StG 44 (German assault rifle, more common that G 43 but didn't appear in 'general use' - i.e., with non-SS/FJ units - until late 1944): 100 perk points.
Add a scope to Kar 98K or G 43: 500 perk points.

Mike/wulfie