Author Topic: New thread for engine sounds  (Read 133 times)

Offline J_A_B

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New thread for engine sounds
« on: September 09, 2002, 12:38:44 PM »
Why a new thread?  Because it needs one  :)

AH's engine sound system could use some improvement; currently even AW2 (which was released in 1996) had a more detailed system for engine sounds.  

What most newer games do is use several sound samples for different RPM ranges in addition to the "on" and "off" sounds.  AW2, for example, had an "idle" sound, a "midrange" sound and a "high range" sound.   Newer games, like CFS, have even more than that.    AH could benefit greatly from having such a system.

J_A_B

Offline moot

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New thread for engine sounds
« Reply #1 on: September 09, 2002, 01:31:42 PM »
There's always the issue of download size.
The staccato sound engine makes great sounds.
Hello ant
running very fast
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