Author Topic: Please please please fix the 88mm ack!  (Read 823 times)

Offline llbm_MOL

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Please please please fix the 88mm ack!
« Reply #15 on: April 29, 2001, 04:19:00 PM »
The ack is screwed up. PERIOD!

HTC needs to read this and fix it. Unless this is what they want? If it is I would like to know why. Is this some kinda stupid game playability thing like the deadly buff guns?

LLB OUT!!!!!!!!!!!

nonoht

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Please please please fix the 88mm ack!
« Reply #16 on: April 29, 2001, 04:21:00 PM »
 
Quote
Originally posted by Wardog:
Yes ack is reaching 15k


hum  was at 27K  over bish fleet today and i lost one aileron due to acks...

i use zig zag  and i think it must be very hard to aim a fighter at 27k which doesn't go straight...

ahh and how do they know i'm a enm ?  does fleet have IFF ?  maybe some of very strong binocular ?  


nono

Offline Fatty

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Please please please fix the 88mm ack!
« Reply #17 on: April 29, 2001, 04:39:00 PM »
 
Quote
ahh and how do they know i'm a enm ? does fleet have IFF ? maybe some of very strong binocular ?


They figure anyone at 27k deserves to die, friend or foe.  I agree with em  

Offline R4M

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Please please please fix the 88mm ack!
« Reply #18 on: April 30, 2001, 04:48:00 PM »
Just 5 minutes ago ,in the middle of a fight, the two of us who were flying and fighting toghether (glasses and I) got killed in less than 20 seconds apart. by one ping hits. We were maneouvering hard (it was a fight, isnt it?). That is it, I see Glasses on the buffer saying that he has been hit by CV ack, and he is dead. Instantly I?m on tower too.

IT was CV automatic ack (You are killed message, no kill awarded)

All around us, four enemy F4Us were untouched.

This has gone 2 far...I'm thinking seriously in flying only one month of each two,when the map is the non-isles one until the CV ack resembles to something like "realistic". Because now is like "take off, fly to a zone and get killed by the instant-death ack(tm)"

BTW I got film.



[This message has been edited by R4M (edited 04-30-2001).]

Offline AKDejaVu

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Please please please fix the 88mm ack!
« Reply #19 on: April 30, 2001, 04:58:00 PM »
If flak is not discouraging you from hanging out near enemy fleets, its not doing its job. How many dogfights do you think occured over a carrier?

If you don't want to deal with the flak, avoid it.  At any given time, there are usually only two carriers hitting your nation.  There are many more enemy bases than that.

This whole debate is akin to complaining that ack is too deadly when you are vulching.

FYI, I liked to old implimentation better.  I didn't like that it was such a hit on so many people's framerate.  I see the current Flak as a game feature... in either implimentation, it was not realistic - so I just learn to deal with it as a part of the game.

AKDejaVu

Offline Zigrat

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Please please please fix the 88mm ack!
« Reply #20 on: April 30, 2001, 06:41:00 PM »
no its not akin to that dejavu

i havent seen anyone mention that the small caliber (bofors guns and 20mm guns) are too strong.. they are pretty good, and mabye could even use some beefing up (i hear all the guns arent modeled)

you arent vulching a carrier when you are nearly out of visual range from it and get killed

flak is not modeled realistically. if you can prove to me that in the war the united states had teleportation technoloigy where they were able to instantaneously displace an an explosive 5 inch shell from a gun barrel to target with no travel time, then ill stop saying youre talking out you ass.

Offline milnko

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Please please please fix the 88mm ack!
« Reply #21 on: April 30, 2001, 07:46:00 PM »
 
Quote
Originally posted by R4M:
who cares about who gets hit or not?

Actually, I'd like to see friendlies gittin' fragged along with enemas.

What I'm sick of is CV used as ACKSTARS to suppress airfields, while the CV's A/C are exempt from damage.  88mm or .50cal it doesn't matter who flies thru it, it should damage EVERYONE equally.

This has the added attraction of reducing ack-huggin' as the guy runnin' to his field runs the same risk of gettin' hit as the pursuer.

Offline AKDejaVu

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Please please please fix the 88mm ack!
« Reply #22 on: April 30, 2001, 08:51:00 PM »
 
Quote
flak is not modeled realistically. if you can prove to me that in the war the united states had teleportation technoloigy where they were able to instantaneously displace an an explosive 5 inch shell from a gun barrel to target with no travel time, then ill stop saying youre talking out you ass.

I never said it was modelled accurately Zig.  I said it was serving its purpose accurately.

I challenge you to show me footage where fighters were hovering below 10k within 10 miles of a carrier before going to the fricking realism card.  Because until you do.. you are the one talking out your ass.

AKDejaVu

[This message has been edited by AKDejaVu (edited 04-30-2001).]

Offline Staga

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Please please please fix the 88mm ack!
« Reply #23 on: April 30, 2001, 09:04:00 PM »
AH is just a game; Its nice in its own league but its not a sim.

G10Whore

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Please please please fix the 88mm ack!
« Reply #24 on: April 30, 2001, 09:22:00 PM »
mannable 88s with the targeting computer would be neat.  the ability to set the timing on it would be awsome too so you can just have the explode at anytime other than proximiety

anyways

Offline Zigrat

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Please please please fix the 88mm ack!
« Reply #25 on: May 01, 2001, 01:03:00 AM »
show me footage where a airplane not in an attack run on a carrier was shot down by carrier ack akdejavu, because ive never seen any

i dont think on a pitching aircraft carrier it was easy to shoot at a manouering target traveling 300  mph 10 miles away



Offline AKDejaVu

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Please please please fix the 88mm ack!
« Reply #26 on: May 01, 2001, 11:48:00 AM »
Zigrat, you insist on citing the lack of flak realism in unrealistic situations.

I can't provide you footage of a carrier shooting down a plane that was nearby but not attacking it because PLANES DID NOT HOVER AROUND CARRIERS NOT ATTACKING!

The enemy didn't just hover around CVs whining about them shooting at them.

Sheesh.

AKDejaVu

Offline GRUNHERZ

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Please please please fix the 88mm ack!
« Reply #27 on: May 01, 2001, 11:54:00 AM »
DejaVu how bout u show me a picture on a CV 1000ft off the coast of an ACTIVE enemy airbase, using its flak guns to shoot at enemy planes as they took off or anything over 3k alt. BS BS BS BS BS

Offline R4M

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Please please please fix the 88mm ack!
« Reply #28 on: May 01, 2001, 11:58:00 AM »
 
Quote
Originally posted by AKDejaVu:
The enemy didn't just hover around CVs whining about them shooting at them.

Sheesh.

AKDejaVu

Happened that we were at least 10 miles away from the carrier,fighting at 15-20k

If you can give me ANY footage of ANY carrier shooting down ANY enemy fighter at 15-20K of altitude, fighting at 10 miles from the CV, without even touching the friendly fighters there, then I'll agree that what we have now is OK.

You can't,right?

Then what we have now is NOT ok. And its not near being it.


Offline Nifty

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Please please please fix the 88mm ack!
« Reply #29 on: May 01, 2001, 01:11:00 PM »
Model the ballistics for the Flak shells, and make it hurt all aircraft, even friendlies.  Shells should definitely at least have close to accurate travel time from the gun to the target.  Icon range is 6 NM, so we'll use that as an example.  If the shell gets there in 1 second, it's travelling at 21,600 nm/h, or about Mach 32 at sea level, if I'm not screwing the math up here.  Umm, that's a -tad- bit fast, as in about 5 times faster than most modern day surface-air missiles!  If the 88mm ack had a more accurate muzzle velocity, then the problem of making a course change 8-10 miles out should protect you for a little bit before the CV makes adjustments.  Of course, as you get closer, the shells take less and less time to reach you, hopefully making the CV's aim more and more lethal.  

Of course I could just be delusional.  
proud member of the 332nd Flying Mongrels, noses in the wind since 1997.