Author Topic: Hit %  (Read 178 times)

Offline SirLoin

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Hit %
« on: September 25, 2002, 06:42:54 PM »
Suggestion...

Hit % does not count when you fire off ammo on runway.

Thoughts?

**JOKER'S JOKERS**

Offline Furious

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Hit %
« Reply #1 on: September 25, 2002, 06:52:40 PM »
Better yet, allow us not to load all our weapons fully.


F.

Offline Wilbus

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« Reply #2 on: September 26, 2002, 03:36:39 AM »
What Furious said, let us chose what guns we want (if those guns could be taken off, such as outer guns on 190's etc) and let us chose ammount of ammo.
Rasmus "Wilbus" Mattsson

Liberating Livestock since 1998, recently returned from a 5 year Sheep-care training camp.

Offline Duedel

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« Reply #3 on: September 26, 2002, 06:17:27 AM »
What Furious said!

Offline Shane

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« Reply #4 on: September 26, 2002, 08:08:23 AM »


:D
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
"...vox populi, vox dei..."  ~Alcuin ca. 798

Offline BGBMAW

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« Reply #5 on: September 27, 2002, 08:26:49 PM »
what the hell oare u guy scryn about???

U can choose to put guns on 109....maybe im lost....


BiGB
xoxox

Offline Ossie

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Hit %
« Reply #6 on: September 28, 2002, 12:20:15 AM »
Quote
Hit % does not count when you fire off ammo on runway.

Thoughts?



So if I get all of my kills while sitting on the runway, does that give me a hit percentage of infinity? :D

Offline Scott E

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Hit %
« Reply #7 on: September 30, 2002, 04:24:57 PM »
a true measure of gunnery would be to devise a way to count kills per trigger

ie: pilot pulls trigger 16 times and gets 10 kills for a kill/trigger ratio of .625 (burst length and # of bullets fired not counted)

it would be much more indicative of deadliness than hit% per bullet
« Last Edit: September 30, 2002, 04:32:46 PM by Scott E »

Offline Pei

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« Reply #8 on: September 30, 2002, 04:51:59 PM »
So if I pray and spray for 6 seconds and get a kill I'm better than the guy who takes a couple of well aimed bursts?

I would prefer the option to reduce ammo loads for the guns.

Offline Scott E

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« Reply #9 on: September 30, 2002, 05:03:08 PM »
or make it backwards as shots per kill

16 shots 10 kills for a shots/kills of 1.6 :D

Offline Scott E

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Hit %
« Reply #10 on: September 30, 2002, 09:24:40 PM »
pei

a most accurate measure would be obtained by keeping hit% per bullet and adding shot % per kill


an average between the two would reveal interesting results that would do well in reflecting dweeb abilility in ah shooting

Offline senna

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« Reply #11 on: October 07, 2002, 07:37:59 PM »
Ouch, how about .000009

Awsome :D

Offline MrCoffee

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« Reply #12 on: October 07, 2002, 07:45:26 PM »
Senna, thats a horrible shooting percentage. Just wanted you to know you suck thats all.

Offline senna

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« Reply #13 on: October 07, 2002, 07:53:08 PM »
lol mr coffee.