Author Topic: Red Baron 2 in OpenGL on your nVidia  (Read 929 times)

Offline Udie

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Red Baron 2 in OpenGL on your nVidia
« Reply #15 on: October 11, 2002, 06:58:37 PM »
Quote
Originally posted by SKurj
I think... RB23d will only recognize multiple controllers if they are considered 1 through windows.

perhaps CH manager can do it I am not sure.

But I know it wouldn't support my old usb ms ppro with my usb ch pro peds.  It would only see the controller on ID0


SKurj



that's what i was afraid of...

Offline Sandman

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Red Baron 2 in OpenGL on your nVidia
« Reply #16 on: October 11, 2002, 06:59:07 PM »
Might be the case... ran RB3D today... works fine with all of my TM gear...
sand

Offline Eagler

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Red Baron 2 in OpenGL on your nVidia
« Reply #17 on: October 12, 2002, 08:48:43 AM »
can you pathc the original RB to RB2 then do this patch?
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Offline SKurj

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Red Baron 2 in OpenGL on your nVidia
« Reply #18 on: October 12, 2002, 10:19:18 AM »
no..

but u can patch rb2 to rb2 3d


SKurj

Offline Sandman

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Red Baron 2 in OpenGL on your nVidia
« Reply #19 on: October 12, 2002, 12:09:51 PM »
...and the RB2 to RB3D patch was free. :)
sand

Offline snafu

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Red Baron 2 in OpenGL on your nVidia
« Reply #20 on: October 12, 2002, 06:26:02 PM »
Glide also works with my Radeon 64mb DDR. Still playing around with the "ini" file as I get bad stutters if I look straight up into the sky but apart from that it looks great. Just like it used to on my old 450 and Voodoo II. Hate the view system though :(

TTFN
snafu