I'm wondering if it would be worth the time to make a standalone model viewer for skinning.
Just load it up, tell it what object you want to see and what skin (bitmaps) to apply to it.
Make it able to rotate the object to see if all the textures line up and such.
Been trying some skinning, and it takes some time to build the terrain and load it up, select the plane, just to see if a seam lines up correctly.
Its especially worse since my workstation doesn't display ah correctly for some reason.