Author Topic: Game Stoppers  (Read 556 times)

Offline Meatwad

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Rooks
« Reply #15 on: October 17, 2002, 09:24:17 AM »
I am a rook, but I am happy with the country I am in. I am in a great squad that  has about 35 members (81st Krewsaders), and either on our squad night, or when enough of us log on, we tear bellybutton across enemy fields. The problem is indeed the numbers, but there are some really good squads on the Rook side. When these squads have numbers, they can do some damage to the enemy. You just have to know where to look on the Rook side and you will find the communication and the co-operation that half the rooks dont show. Yes, some rooks are hosers and dont care about capping fields, they just furball. Then they cant understand why they lose. Which brings up a funny story about that same situation. On one day.......................... .................
See Rule 19- Do not place sausage on pizza.
I am No-Sausage-On-Pizza-Wad.
Das Funkillah - I kill hangers, therefore I am a funkiller. Coming to a vulchfest near you.
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Offline GScholz

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« Reply #16 on: October 17, 2002, 09:36:11 AM »
I find most of what's said about us Rooks to be true, but I must add one note:

I think it's a question of methods. The Bish and Knit seem to be more organized, using the mission builder. Us Rooks seem to be more loose, forming small "teams" using the channels rather than flying missions. Our big assault on A39 last night where 20+ pilots participated were organized in such a manner. Loadouts and tactics were discussed on channel and agreed upon. If I remember correctly we had a 9-ship formation of heavy Ju88's coming in from the north while fighters upped from a nearby CV to distract the defense. I upped from another AF and joined with the bombers about halfway to the target, flying close escort along with another fighter.

Of course ... our assault failed, but I'm not sure we would have faired any better had we used the mission builder. It was a long range mission and we were outnumbered from the start ... :rolleyes:
"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

Offline lazs2

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« Reply #17 on: October 17, 2002, 09:42:18 AM »
evil... I agree.  nothjing worse than the pizza map unless it is being without dar and outnumbered on the pizza map.   I don't want to not have dar and I don't want the country I am fighting to not have dar..

The rooks are for the most part... the best fights so that is why I fight them.   I go where the action is.   I don't want the rooks (or any side) to have no dar.

IMO... the fact that the dar can be knocked out is one of the reasons for the lopsided numbers.  No one wants to fly from a country that is constantly blind.
lazs

Offline Sandman

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« Reply #18 on: October 17, 2002, 09:49:21 AM »
Oh... and one other thing...

Comms... Rook comms on the green channel are wide open. In Bishland, the green channel is treated like an open channel. Targets are not discussed. Objectives are not discussed.
sand

Offline CavemanJ

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« Reply #19 on: October 17, 2002, 10:15:14 AM »
Quote
Originally posted by Sandman_SBM
I've been flying Rook for over a year. I got fed up and switched to Bish.

What a surprise! Mission after mission after large scale 20+ aircraft mission.



Quote
Originally posted by GScholz
I think it's a question of methods. The Bish and Knit seem to be more organized, using the mission builder.


Gee.. I wonder.. where did the widespread use of the mission planner start......

Hey Zigrat, got a guess on this one? :D

Offline Sandman

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« Reply #20 on: October 17, 2002, 10:22:32 AM »
There are Rooks that use the builder...

That isn't the problem. The problem is no one joins the missions.
sand

Offline Load

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« Reply #21 on: October 17, 2002, 10:29:57 AM »
If I show up and see PIZZA MAP...I log off.

If I show up and see no DAR....I log off.

If I show and see we are 30% outnumbered...but we have dar and non-pizza....I love killing lots of red buds. they are good for my guns :)

Offline LePaul

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« Reply #22 on: October 17, 2002, 10:42:01 AM »
I've been Rook now for about a month and a half, since the squad I am in rotated into Rook Land.  Being in a squad reduces some of the pain of no organization...me and the guys go do our thing and have fun with it.  No dar...well, no surprise.  The biggest surprises are base captures...much less 2 in a row or so.

I've posted several missions as a Rook and given up.  We have many Napoleons but few wanna do anything en masse.  I don't know if its because we are a group of Lone Wolfs or what...when Rooks get a reset, its truly an occasion.  Buy lottery tickets on those nights...anything is possible!  :D

Is it frustrating?  Sometimes...the Pizza Map gets old fast.  Its too big, and around too long for *my* liking.

Offline EvilDingo

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« Reply #23 on: October 17, 2002, 10:45:48 AM »
Quote
If it is not fun, don't do it. This is a silly online game. There is nobody forcing anyone to fly where it is not fun, if you want to stay in a bad situation - nobody made that decision for you, that was your choice.


I've been a Rook since I started playing AH. I orginally joined because Rooks seemed to be the underdog and that's the kind of game I like to play. Switching countries isn't the answer to the gameplay problem that having no radar causes.

I think the system can be balanced better so that the strat people can do what they want without destroying the playerbase of an entire country.

Beeker
« Last Edit: October 17, 2002, 10:51:12 AM by EvilDingo »

Offline SirLoin

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« Reply #24 on: October 17, 2002, 10:48:25 AM »
Go San Diego Chargers!!!
**JOKER'S JOKERS**

Offline Midnight

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« Reply #25 on: October 17, 2002, 11:10:35 AM »
Quote
Originally posted by Revvin
My squad often go after the HQ, it's by no means an easy target to get to, we often pass by a number of airfields to get there and over many swarms of aircraft. If you're not going to bother to shoot down those bombers then don't be surprised when you lose your radar. The radar inflight is enough of a concession in AH with the way it works anyway.


Revvin.. don't be so ignorant. On the Pizza map, HQ is within 10 miles of an elevated field. The Rook's HQ was on the West edge, and all the Rook fields were in the North East corner. There was no way for Rooks to defend HQ from anything. It was at least a four sector flight from our closest base to HQ.

And don't go starting with the 'you should have defended it better' BS either. When a country is outnumbered 2--1 or more, there is no way to defend anything so long as the enemy keeps pushing on the same target.

Last night, and the night before were just plain stupid for game play. As I said in another post, reset conditions need to be looked at and changed. It needs to be tied to strats and HQ, not just getting the enemy down to one field.

Offline Widewing

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« Reply #26 on: October 17, 2002, 11:17:34 AM »
This whole radar system is rediculous. How the hell can shipboard radar be effected by bombing HQ??!!

Do away with HQ controlled bar-dar, make each base an independent radar site. Each 4 sector block should have a master radar station that can be knocked out of service, blacking out those sector's bar-dar. However, maximum height to be below dar should be reduced to 50 feet. This will allow for different methods of stealth attacks. Do away with blinking map icons altogether and bar-dar in enemy sectors. The enemy should not know what is flying at your bases until they actually get there.

In other words, attackers must sneak in very low under dar, kill sector block radar station which then allows the sectors to be transited without detection, unless they fly within the range of field radar.

HQ should be a command, control and communications center. If it is damaged or destroyed, radar will only be available in the sector block you are in, and all country text (not field text or radio coms) are down until HQ is repaired. This will introduce real command and control problems to game play and add a measure of additional "real feel" to the game.

My regards,

Widewing
My regards,

Widewing

YGBSM. Retired Member of Aces High Trainer Corps, Past President of the DFC, retired from flying as Tredlite.

Offline Pepe

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« Reply #27 on: October 17, 2002, 11:20:33 AM »
Hmmm.....

I vote for widewing's points.  :)

Cheers,

Pepino

Offline muckmaw

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« Reply #28 on: October 17, 2002, 11:27:19 AM »
Those are interesting ideas, Wide.

Did Navy ships of the time even have radar? If so, I'm sure it was very limited.

And if they had radar, why did they need and use scout planes?

I like you idea about having a radar station controlling a 4 block grid. However, I think taking out that station should eliminate radar for the entire 4 block grid, without having to destory the radar at the field.


As far as you HQ idea goes, it's very compelling, but you'll anger alot of people. Imagine how many would log if they could not just pop on and find out where the fight was via channel 2?

I like the HQ idea, but I am not sure others wil approve.

Offline Load

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« Reply #29 on: October 17, 2002, 11:33:39 AM »
NICE IDEA!!! Widewing :)

i am with you (S)