Author Topic: GI Combat Demo out  (Read 361 times)

Offline Kratzer

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GI Combat Demo out
« on: October 16, 2002, 08:44:14 PM »
The new game from the guys that made the Close Combat series.  A bit different, and more of a DIY game, but should be interesting!  Downloading now, so I have no impressions yet.

http://www.gicombat.com/

Offline Nash

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GI Combat Demo out
« Reply #1 on: October 16, 2002, 08:50:00 PM »
That looks alot like that other turn-based 3D WWII game (not CC)... What was it called? It looked kinda cheesey, and I didn't think I'd enjoy the format... but it was actually great.

So I'm certainly looking forward to your impression of this one Kratzer.

Offline SC-Sp00k

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GI Combat Demo out
« Reply #2 on: October 16, 2002, 10:09:30 PM »
Download at 77% :)

Offline UserName

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GI Combat Demo out
« Reply #3 on: October 16, 2002, 10:17:53 PM »
Quote
Originally posted by Nash
That looks alot like that other turn-based 3D WWII game (not CC)... What was it called? It looked kinda cheesey, and I didn't think I'd enjoy the format... but it was actually great.

So I'm certainly looking forward to your impression of this one Kratzer.


Combat Mission?

Offline Nefarious

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GI Combat Demo out
« Reply #4 on: October 16, 2002, 10:27:54 PM »
I own both games CMBO and CMBB and the graphics look EXACTLY the same.
There must also be a flyable computer available for Nefarious to do FSO. So he doesn't keep talking about it for eight and a half hours on Friday night!

Offline SC-Sp00k

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GI Combat Demo out
« Reply #5 on: October 17, 2002, 09:20:45 AM »
Cant get past the screen where you can choose mission or configuration :(  Mouse dagger goes over the buttons but they wont activate.  When it goes over the exit button you hear the sound and the exit icon turns green but it wont activate either.
Have to alt 4 to exit.
GEFti4200 64Meg
512 SDRAM
1.7gig
Dx8.1a
Nvid Det 41.72 driver
etc etc

Unfortunately, the demo appears to have ..."issues" :(

Offline Wotan

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GI Combat Demo out
« Reply #6 on: October 17, 2002, 09:39:17 AM »
same here mouse will move around but you cant click on any buttons.

Other Strategy First pos I guess.

Offline Kieran

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GI Combat Demo out
« Reply #7 on: October 17, 2002, 10:08:22 AM »
It's a Strategy First sim? Fuhgeddaboudit.

Offline wulfie

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GI Combat Demo out
« Reply #8 on: October 17, 2002, 01:45:18 PM »
Be nice to Strategy First guys. :)

The President of Strategy First is a class act, and a great friend to wargamers.

They've had some great titles. They co-published the best selling (note: I didn't say 'best wargame', but it was a fun 'beer & pretzels' game for it's time) wargame of all time - SSIs 'Panzer General'.

The President of Strategy First has pushed for publication of alot of titles that no 'main stream' publisher was interested in but were nonetheless enjoyed greatly by the wargaming community. That takes some guts - if you guys ever saw what % of the market base as a whole were 'wargamers' (I'm talking about % of potential game buyers who buy wargames), you'd know that the only reason major publishers publish wargames is because someone at the publisher likes wargames. :)

My data is really old (it's been a long, long time since I've been 'in the business') but I recall that the total # of 'die hard' wargamers that could be counted on to buy any wargame from SSI ('Steel Panthers', etc.) was a little under 10,000. The way SSI got away with publishing those titles was that the entire dev. team for all of them was in-house (i.e. already salaried and working on multiple projects) and the core members of the team (coders, head developers, guys way above me) *really* knew their stuff. For all you coders out there - Norm Koger, of SSI (a coder) ported 'Red Lightning' from the PC to the Amiga (yeah...'back in the day' for sure) and did so in a very short time - learning Amiga code as he was doing the porting.

There were zero bugs in that port. That's a good coder. :)

Don't get down on a publisher because of a demo - it's a demo. It hasn't yet had 10% of the platform testing it's going to eventually get before release.

As for 'another strategy first POS'...when you are a publisher, you have to trust the development team you deal with. Sometimes the publisher is not told the truth, or the development team falls apart, etc.

In my experience with Strategy First (while at SSI) all I know is that SSI was up front with SF, the product sold well, and everyone made $$$. Seemed reasonable to me.

Mike/wulfie
« Last Edit: October 17, 2002, 01:54:55 PM by wulfie »

Offline SunKing

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GI Combat Demo out
« Reply #9 on: October 17, 2002, 02:46:30 PM »
Tired it.. worked fine on my system though it was very laggy. Couldnt find a setting to change res. Reminds me of CM which is tough to learn. Kind prefer the top down of the old CC series but change is good.