"With AH having surpassed that years ago..." - Oedipus
Well, AH doesn't have a 32 plane limit per say... in that if more than 32 planes are in the vicinity people don't start exploding or anything. But as soon as you get more than 32 in an area, the updates from the server start to get pretty sketchy. Planes streaking around the sky etc. All the scenarios and TODs are designed with that limitation in mind.
Hotseat and crew are claiming that there's no odd behaviour with 64.
The reason I think that's important is because perhaps there's a way that limit can be beaten. Maybe Hotseat really did pull one out of the hat over there. Stranger things have happened. Or it could be BS.
But that 32 plane limit has been an issue for years... Or perhaps a thorn in the side is a better way of putting it. With 400 people in our next scenario (and growing) it's of particular interest to me. And if Hotseat really did pull that off, well kudos to him.