Yup, this is one thing that squads do.
If you play AH for any period of time, you should be in a squad. (unless your a loner freak

)
But be sure to shop around before picking a squad. A good "fit" is important.
Don't advertise on channel 1 "i'm looking for a squad to join" -- most of the established squads avoid such nonsense.
Do your research:
some squads are MA-only; some concentrate on events.
Some are dedicated to flying a single plane, or a single mission (bombing, a2a); others have absolutely no affiliation.
Some emphasize the low-alt furball, others are cherry-pickers.
Some are big on "hot sticks", others have poor pilots who read a lot of shaw and practice section and element tactics.
Check the recruiting BB for information on who's out there.
Most squads will let you fly with them on some missions. This is the best way to find the differences between squads.
And if you're interested in events, read the events boards. Check out the AARs to get an idea of how squads and their leaders function in combat; I'm not just talking about how effective they are at shooting stuff down, but how they understand the fight around them.
And then you can always ask a squad for a guest slot in a TOD.