Author Topic: Some thoughts on AH bombers.  (Read 749 times)

Offline straffo

  • Persona Non Grata
  • Plutonium Member
  • *******
  • Posts: 10029
Some thoughts on AH bombers.
« Reply #30 on: October 01, 2001, 02:45:00 AM »
Is there a way to force realism in MA ?
.
.
.
.
.
.
.
.
in short : NO

So I don't expect to see escorted bomber anytime ... (except on some squad night)
I've lot of respect for buff drivers they are in general easy meat ...

B17  : 5/1
B26  : 4/0
C47  : 3/0 slurp  ;)
IL-2 : 2/1 (grrr head on  :D)
Ju88 : 4/0
Lanc : 3/1

And I'm not patient ...
So I do think that bomber are fine as they
are ...

Offline gatt

  • Gold Member
  • *****
  • Posts: 2441
Some thoughts on AH bombers.
« Reply #31 on: October 01, 2001, 03:20:00 AM »
- Carbombs
- Guns activated on ground
- M3-M16 0.50 able to de-track tanks
- M3 able to de-wing a fighters with a single burst
- Ostwind's gunner invulnerable
- Spawn points
- Laser-perfect ack-ack
- Gunners firing through buff's fuselage
- Buff's Brownings lethality and range modified
- Bombing accuracy always perfect
- Perfect/laser Norden gunsight
- Buff's FM: weird
- TG ack-ack: lets not comment
- 2 Lancs able to destroy 50 players fun ....

This is a game. All games have bugs and inaccuracies for the sake of playability.

Augh! Am I wise?  :)
"And one of the finest aircraft I ever flew was the Macchi C.205. Oh, beautiful. And here you had the perfect combination of italian styling and german engineering .... it really was a delight to fly ... and we did tests on it and were most impressed." - Captain Eric Brown

Offline Revvin

  • Silver Member
  • ****
  • Posts: 1724
      • http://www.ch-hangar.com
Some thoughts on AH bombers.
« Reply #32 on: October 01, 2001, 12:56:00 PM »
Tac> Not wanting to blaspheme on an AH board but in Warbirds its already possible to carpet bomb, my squad there has already formed a table of salvo and delay settings for different speeds and work very well, I'd love to be able to do this in Aces High. I'd like the norden to be made realistic enough to make it an art to use, a skil lto be learnt just as much as its a skill to learn dogfighting manouvres. To drop on lead in Aces High we need to get rid of the need to land 3 eggs perfectly on top of a hangar to down it or a perfectly aimed bomb needed to take out an ack.

I'd really resist any moves to give a formation comamnd that would take away part of the skill of buff flying although I do see your point about gunning but generally once the formation is formed it would be easy to just leave it on auto pilot to gun.

I'd really like to know how fighters would feel about buffs having an auto gunner, if coded right it need not be the spectre everyone makes it out to be and IMHO in trying to placate the fighters who came to Aces High moaning about WB 'otto' gunner system by making buffs gun their own ships with linked firing they created a bigger demon than 'otto' ever was. I won't repeat what I posted in my last post about settings etc but just think about it and appreciate the current buff gunnery system is just as unfair on the buffs as it is fighters as I pointed out above.

It's great to see HTC leadign the way with the strat they plan to add in v1.08 (2 weeks right?  :D ) and I'm excited to see what they can add to the strat but the bombers seem to have been neglected in both fixes and features since the day they were implemented into Aces High which is why there seems to be such contention over them now.

Offline Westy MOL

  • Silver Member
  • ****
  • Posts: 902
Some thoughts on AH bombers.
« Reply #33 on: October 01, 2001, 01:12:00 PM »
"I'd like the norden to be made realistic enough to make it an art to use, a skil lto be learnt just as much as its a skill to learn dogfighting manouvres."

Hallelujuh!!!!!!!  

Can I have an Aye MEN??!!

AMEN!!!

 :)