I'd say the biggest problem(s) with the Hurris are a general lack of speed, and somewhat mixed firepower. The Hurri I with .303's requires a little time to work, so requires you to hang in the saddle for a while. The Hurri II D guns are pretty poor, slow firing and bad ballistics (not to mention they waggle the aircraft from side to side). The IIC has great guns, but small ammo load.
The Yak is a good plane, I think a little better in overall performance than people give it credit, but it does have a slight problem with weak firepower. It's another plane that needs to be kept fast and not turn a whole lot. The Yak does have nice views, nice high speed handling, and good climb though.
For the money, I'd have to say that the N1K is the best starter plane. It might be frustrating to not be able to catch anyone who decides to run, but having 4 cannons and a HUGE amount of ammo will give for a larger kill area. Anyone who decides to run from a N1K has to get outside D800 before they can start to feel safe (and even then maybe not). The N1K can also out-turn anything except a Zero if you use the vertical to eliminate planes like the Hurri, F4F, Spit V, etc... all those planes simply don't have the power to use vertical like a N1K.
-Soda
The Assassins.