Author Topic: major graphic changes in AH Ever?  (Read 620 times)

Offline AKS\/\/ulfe

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major graphic changes in AH Ever?
« Reply #15 on: November 20, 2002, 01:14:21 PM »
Because MX cards suck rocks.
-SW

Offline Mark Luper

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major graphic changes in AH Ever?
« Reply #16 on: November 20, 2002, 01:21:26 PM »
Yep, I remember 2-d WB, I started in version 1.11 I beleive it was...
MarkAT

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Offline Skuzzy

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major graphic changes in AH Ever?
« Reply #17 on: November 20, 2002, 01:54:30 PM »
MX cards do not have shader support exposed.  Also,..Hewlett Packard puts TNT2 chips in all thier Pentium 4 Pavilion systems, while removing the AGP slot as well.

Just FYI.
Roy "Skuzzy" Neese
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Offline Wlfgng

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major graphic changes in AH Ever?
« Reply #18 on: November 20, 2002, 02:13:33 PM »
friggin HP....

Offline Rude

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major graphic changes in AH Ever?
« Reply #19 on: November 20, 2002, 03:55:50 PM »
Quote
Originally posted by popeye
"If they indeed were sitting on thier laurels WB's never would have been created and we'd be playing AirWarrior ala 1993"

Gawd that was fun!


Agreed, ya old fart!

Offline vorticon

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major graphic changes in AH Ever?
« Reply #20 on: November 20, 2002, 04:02:57 PM »
WHAT thats air warrior in 93...looks worse that red baron 1 (a slightly earlier game)

want to send me that particular version of it??? (if tyhere s offline play ofcourse)

Offline Montezuma

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« Reply #21 on: November 20, 2002, 04:18:38 PM »
Quote
Originally posted by lord dolf vader
anyone remeber in 96/7 when there were arenas upon arenas of aw full of people 24/7.  
6 years later and 10 times the computers out there and 1/5th 1/10th the people playing the derivatives of aw , (wb and ah).
dont know if that is exactly commin far.


If you put AH on AOL (for free), provided links to AH on the front page of AOL, and featured AH on AOL's national TV ads, then you would get the thousands of players every night that AW had there.

Offline Ack-Ack

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major graphic changes in AH Ever?
« Reply #22 on: November 20, 2002, 06:21:51 PM »
Quote
Originally posted by vorticon
WHAT thats air warrior in 93...looks worse that red baron 1 (a slightly earlier game)

want to send me that particular version of it??? (if tyhere s offline play ofcourse)



That looked like AW4W, nice shot of the P-38J too :D


Ack-Ack
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Offline Amboss

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major graphic changes in AH Ever?
« Reply #23 on: November 21, 2002, 02:20:44 AM »
I've said it before and say it again, it's absolutely possible to create a scalable graphics engine, thus neither neglecting the low end nor the high end systems out there.

Better lighting will go a long way, but I'd also like to see bump mapping and volumetric fog/clouds/smoke to be added.

Not wanting to be disrespectful or anything, but I have the distinct feeling that HTC isn't exactly hard at work on AH. There are other online games with a lower monthly fee than AH that update and improve (not bug fixes) their games far more frequently.

I'll be happy to be proven wrong with the release of 1.11, which, when/if it happens,  should be a major improvement for the 4 months+ it has been in the works. But, let me be frank here, better lightning, 3 new planes and larger towns are at best a minor improvement. The mission arena may have been a major improvement but that has been postponed until 1.12.

-Amboss

Offline MANDOBLE

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major graphic changes in AH Ever?
« Reply #24 on: November 21, 2002, 10:15:04 AM »
Scalable graphic engine and scalable downloads is what AH always has needed. I really hope an enormous graphic improvement is on the way, because actual AH graphics are outclassed by years.

Offline phaetn

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major graphic changes in AH Ever?
« Reply #25 on: November 21, 2002, 10:19:12 AM »
Amboss wrote:
Quote

Not wanting to be disrespectful or anything, but I have the distinct feeling that HTC isn't exactly hard at work on AH.


Really?  What else do you think they are working on?  There have been rumours, of course, but I think AH has to be their number one priority.

Remember that they're a small, dedicated dev team, and don't have the bloated studios (or capital!) that many other online offerings have.  What they do have is a tight, dedicated product aimed at a very niche market, and a loyal community.

You're right in that online games have to have constant development, though, or player interest quickly wanes.  Happily, in AH, the community can also be involved by creating custom terrains and events, etc.

Cheers,
phaetn

Offline AKS\/\/ulfe

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major graphic changes in AH Ever?
« Reply #26 on: November 21, 2002, 11:09:19 AM »
Quote
Originally posted by Amboss
I've said it before and say it again, it's absolutely possible to create a scalable graphics engine, thus neither neglecting the low end nor the high end systems out there.


Yeah, and I've said it before and I'll say it again... it'll take 'em 1 1/2 to 2x longer to create each update.
-SW

Offline Krusher

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major graphic changes in AH Ever?
« Reply #27 on: November 21, 2002, 11:32:46 AM »
Quote
Originally posted by Skuzzy
MX cards do not have shader support exposed.  Also,..Hewlett Packard puts TNT2 chips in all thier Pentium 4 Pavilion systems, while removing the AGP slot as well.

Just FYI.


FYI the pavillion line is going bye bye.. HP  will be adopting the Compaq EVO line.  The only Pavilions you are seeing now were pre-merger.

BTW the EVO line has agp slots

Offline Wlfgng

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major graphic changes in AH Ever?
« Reply #28 on: November 21, 2002, 11:45:58 AM »
lol  you don't think HTC is working hard on AH ?

yeah.. that's how 5-6 people created the best mmog aircraft sim.. by sitting on their duffs

Offline moose

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major graphic changes in AH Ever?
« Reply #29 on: November 21, 2002, 11:59:32 AM »
Quote
Originally posted by Amboss
Not wanting to be disrespectful or anything, but I have the distinct feeling that HTC isn't exactly hard at work on AH. There are other online games with a lower monthly fee than AH that update and improve (not bug fixes) their games far more frequently.


then if you're not trying to be disrespectful then what are you trying to be?

since you've only been here since September on the boards and who knows in game, you don't have the experience or knowledge of how the dev team operates to make a comment like that.

you can try Warbirds which now has an update every two weeks but if you look at their 'updates' you'll see that it's mostly very small bugfixes for stuff that should have been done long ago.

this is the best team out there.
<----ASSASSINS---->