Author Topic: The solution to perks.  (Read 331 times)

Offline Furious

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The solution to perks.
« on: December 04, 2002, 01:07:16 PM »
HT-

Please will you program the game in such a way that any one plane cannot shoot down another plane if the second plane has an ENY 25 points or more higher than the first plane.




F.
(smile)
« Last Edit: December 04, 2002, 05:48:32 PM by Furious »

Offline Ridge

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The solution to perks.
« Reply #1 on: December 04, 2002, 05:20:34 PM »
Why? You tired of gettin your Ta152 shot down by an F4U1c?

Sounds like an unfair advantage against noobies like me who havent racked up enough points to fly a perk.
« Last Edit: December 04, 2002, 05:24:07 PM by Ridge »

Offline Furious

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The solution to perks.
« Reply #2 on: December 04, 2002, 05:57:26 PM »
Ridge,

This request in response to HT's post regarding suicide bombers and the nullification of their efforts.
 

Suicide bombers are dweebs and their actions should have no effect.


Take this one step further and you get:

Dweebs fly low ENY planes and their actions should have no effect.  (at least on planes with much higher ENY values)




F.
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Offline Ridge

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The solution to perks.
« Reply #3 on: December 04, 2002, 05:58:13 PM »
Still dont seem fair. A6M2s were fighting Hellcats, Corsairs, and B-29s at the end of the way. Russia was still using biplanes in 1944.

Many countries had advantages over others, but still lost battles and wars.

Offline Mathman

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The solution to perks.
« Reply #4 on: December 04, 2002, 07:50:21 PM »
You need to try harder Fur.

Offline Ecliptik

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The solution to perks.
« Reply #5 on: December 04, 2002, 07:57:36 PM »
I think Ridge is choking on that hook.

Offline Karnak

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The solution to perks.
« Reply #6 on: December 04, 2002, 07:57:57 PM »
That's pretty stinky bait there.

Hell, Ridge's bait smells better and its pretty crappy too.
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