Author Topic: FLIGHT modeling =)  (Read 1603 times)

Offline Daff

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FLIGHT modeling =)
« Reply #30 on: May 01, 2001, 05:21:00 PM »
Well, 1.04 was supposedly the most realistic FM available...that was until 1.05 came around and then that was the most realistic and 1.04 was crap...how long will it take before the current one becomes "unrealistic"??

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Offline Blue Mako

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FLIGHT modeling =)
« Reply #31 on: May 01, 2001, 06:50:00 PM »
 
Quote
Originally posted by SirLoin:
Just add spin/stalls and buffeting and AH would be 10/10.

We already have spins, stalls and buffeting.  Fly an aircraft to the edges of it's envelope (especially an energy fighter) and you will see AH has accelerated stalls, high speed compression buffet, low speed stalls and spins that are difficult to get out of without practice.

Guess AH is 10/10  


Offline SirLoin

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« Reply #32 on: May 02, 2001, 12:50:00 AM »
Yes,it has them..But in a "Relaxed" sort of way...
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Offline easymo

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FLIGHT modeling =)
« Reply #33 on: May 02, 2001, 01:58:00 AM »
 The day they put the easymode button on the dash board, any attempt at being a sim went out the window.

Offline Jekyll

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FLIGHT modeling =)
« Reply #34 on: May 02, 2001, 08:01:00 AM »
 
Quote
Originally posted by easymo:
The day they put the easymode button on the dash board, any attempt at being a sim went out the window.

Agreed.

Offline Gunslayer

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FLIGHT modeling =)
« Reply #35 on: May 02, 2001, 04:36:00 PM »
Sorry guys, I will have to disagree with you here. The combat trim to me makes up for the fact that this is a computer game. In a real airplane, the effects of the plane being out of trim are much more obvious. In a game however, its harder for pilots to get that "feel". Plus, its is only an option, you don't have to use it if you dont want to.

Offline DeeZCamp

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FLIGHT modeling =)
« Reply #36 on: May 02, 2001, 05:10:00 PM »
PEOPLE this is getting rediculous, This is very simple, just download the X-plane demo, goto the www.x-plane.com  to get it, then goto the www.x-plane.org  website and download a 51/p41/202/38 from the "registry" or anyother warbird for that matter and just see for your self. Instead of argueing to death my post about the fidelity of aces flight model. TRY the blade element theory program then make a post about its fidelity.

    We all can talk for years about variables and numbers and mathematical ways to approach flight physics calculation, But instead of speculation TRY THE PROGRAM THEN COMPARE WHAT you CAN do IN x-plane Versus WHAT you cannot do in ACES.
 
    Danke DeeZCamp out..

Ps IF you do go ahead and ACTUALLY try the xplane look at its FLIGHT characteristics, because that it what we are comparing here. Not Combat or GRAPHICS for that matter.  

Offline Karnak

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« Reply #37 on: May 02, 2001, 05:19:00 PM »
What, no Spitfires, Mosquitoes, Lancasters, A6Ms or A7Ms?

Well, then I think not!;-)

Actually, I'm in no position to judge the fidelity of a flight model.

I may download it and look at it just to see, but as it has no aircraft that I have flown a lot in other sims, it'll be pretty meaningless.

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Offline DeeZCamp

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« Reply #38 on: May 02, 2001, 05:49:00 PM »
hehe karnak, they have the ME-262   and if you are good at 3d/cad/cam you can create any aircraft that exists today as well as those that may in the future   its nice  

Offline paintmaw

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« Reply #39 on: May 02, 2001, 05:58:00 PM »
Believe it or not ,, some think the FM in AW3 full realizm is closer to real  LOL

Offline hitech

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FLIGHT modeling =)
« Reply #40 on: May 02, 2001, 06:27:00 PM »
DeezCamp I have been using Blade Element therory since I started writing sims.

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