Author Topic: Newest lag strangeness....  (Read 839 times)

Offline GScholz

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Newest lag strangeness....
« Reply #15 on: December 28, 2002, 11:55:43 AM »
Noticed several instances of planes hanging in the air for a couple of seconds and then rocketing away to where they were supposed to be. Didn't notice the gunnery bug though.
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Offline AKIron

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Newest lag strangeness....
« Reply #16 on: December 28, 2002, 12:17:26 PM »
I've noticed a few peculiarites as well. One that seems to have increased and is more irritating is getting hit by a plane that didn't seem to have a firing solution on my front end.
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Offline BlckMgk

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Newest lag strangeness....
« Reply #17 on: December 28, 2002, 12:25:48 PM »
Plenty of this was going on in the CT last night as well till early morning it seemed to had cleared up. Watching folks who should have been dead flying away for several minutes to end up exploding later, if not even returning home before they exploded. I could say the same I had some hit registers (heard the noice) and no visibile damage, I just took as "One of those days" that I just get lucky and not take damage from hits..... just things going right ya know?

We came to a conscensus that it was probably a packet loss issue or something with the servers.

-BlckMgk

Offline GPreddy

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Newest lag strangeness....
« Reply #18 on: December 28, 2002, 03:13:52 PM »
I have noticed that if you kill a bogey at the point in which the server is sorting ranks out then this sort of thing becomes more frequent. Might just be coincidental.

Offline Trikky

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Newest lag strangeness....
« Reply #19 on: December 28, 2002, 08:17:25 PM »
I've had a problem with planes disappearing, like blinking out completely from all angles of view, then reappearing some seconds (5 - 10) later. Plus an assortment of the wierdness mentioned above.

Offline Shiva

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Newest lag strangeness....
« Reply #20 on: December 28, 2002, 11:48:17 PM »
Quote
Originally posted by Trikky
I've had a problem with planes disappearing, like blinking out completely from all angles of view, then reappearing some seconds (5 - 10) later. Plus an assortment of the wierdness mentioned above.


I noticed this tonight -- I was in a PzKpfw IV from 61 to 59, and a P-51 had just made a strafing run on me; he climbed inland and started turning to make another pass, and at a range of 2.7 he disappeared. Not just the 'too close to ground icon vanish' bit, but the plane dot, too; he reappeared after his turn at a range of 2.2.

Offline CornGiveAway

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Newest lag strangeness....
« Reply #21 on: December 29, 2002, 01:48:30 AM »
It suprises me that it works as well as it does,damn 500 plus people in MA.They must have a bad bellybutton server,but i think smaller
MAs,with more than one would help.Maybe 200 cap on em,would help with community,and getting to know your enemy,imho.
Corn

Offline T0J0

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Newest lag strangeness....
« Reply #22 on: December 29, 2002, 09:28:22 AM »
HAd a C-47 at D1200 flat out cloak as I was making my angle shot at it..wasn't until I had missed the invisible target that I looked rear view and watched the C-47 reappear as it let out its last troop to take our base...  
 Little things that make AH interesting for us!!
 Wonder if a Case of scotch would get the Cloak button!? :)
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