Wrong again Nuttz. The above image was produced in TrueSpace, not Pov-Ray (you haven't gotten the name right yet, as a sign of disrespect I note). Pov-Ray is not a modelling program as you know it. It is a scripted renderer. There is no point and click as you have to write all the routines by hand (or use supported include files).
Nuttz you have to learn to control the variables in the source I posted, or they will do what as you stated and distort your image. I create tiles
without using an image. In fact, to a true Pov artist image-maps are an insult.
Grunherz, I note your disrespect too. No, Truespace allows for environmental mapping of textures to individual components of a model (in this case panels) and I purposely enhanced the edges with the reflectivity model, but the smoothing operation prior to the final rendering enhances the effect (yuck). In short, TrueSpace's renderer sucks compared to Pov-Ray.
Doody, I fly every day and still find time to use Pov-Ray. I have spent over ten years learning Pov-Ray, but because it has grown and continues to grow I have yet to master it all. You can check into it at
http://www.povray.org and while you are there check out several of the scenes by other artists. Specifically, "Strike At Pearl" or any of the many images you can see at zazzle.com
Pov-Ray is freeware with the source freely available and contributing artists/programmers make frequent and helpful posts on the newsgroup (news.povray.org).