Author Topic: Time for RR arena HT?  (Read 943 times)

Offline Am0n

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Time for RR arena HT?
« Reply #15 on: January 03, 2002, 11:05:00 AM »
No RR please.. I my self enjoy the tough learning curve. nothing worse in gaming (ecspecialy a SIM!)than being insulted buy having the game "dumbed down" for your.

Offline BigMax

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Time for RR arena HT?
« Reply #16 on: January 03, 2002, 11:06:00 AM »
Hmmm... Just went looking for trainers and ways to contact them.  It's under the main page "Getting Started".

Training Arena
The Training Arena is where you may go to get away from the excitement of the Main Arena for practice and training.  HTC has chosen a staff of qualified trainers who will be available upon request for training of all levels of flight.
 
 
Aces High Trainers
 

 
Chief Instructor:
 
Lephturn sconrad@hfx.eastlink.ca null


There used to be an identified group of trainers, 5 to 10 if I remeber correctly.  What happened to them?  Also, this link is hard to find IMO... It should be on one of the first pages you see.  

This is a HARD game... Even if you are familiar with actual flying or other flight simms - no doubt about it.  It's like golf, no matter how good you get - you can still get better.

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Offline DamnedATC

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Time for RR arena HT?
« Reply #17 on: January 03, 2002, 11:11:00 AM »
Lets bring those RR players up to speed. Arcade Warrior(RR)is over.  

I like the big numbers we have, a RR arena would only divide AH.  Lets keep it one big happy family, unlike Air Warrior FR vs RR.

ATC

Offline Curval

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Time for RR arena HT?
« Reply #18 on: January 03, 2002, 11:36:00 AM »
Don't do it HTC!

I was a AW RR pilot and I now really enjoy flying with the realism effects in AH...yes I still suck..but I'm getting better.
Some will fall in love with life and drink it from a fountain that is pouring like an avalanche coming down the mountain

Offline AKSWulfe

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Time for RR arena HT?
« Reply #19 on: January 03, 2002, 11:40:00 AM »
But... why?

Everyone knows that once you start off on RR, you ain't going anywhere else but staying in RR.
-SW

Offline indian

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Time for RR arena HT?
« Reply #20 on: January 03, 2002, 11:59:00 AM »
So Drip is that why you play in the Main ARena  :D   :D

Offline Manxer

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Time for RR arena HT?
« Reply #21 on: January 03, 2002, 12:21:00 PM »
I was a RR AW player only because the FR version of AW was just as unrealistic...just with fewer players. Us newbies can figgure this out, it's not rocket science. I'm finding even after a very short time in the game that I'm able to turn with a lot of the more experienced players. It's a short learning curve getting used to this game once a person gets into it. I'm addicted to AH now, and if they did create a RR arena, I'm certain most of us old AW RR players would "just say no". There are notable exceptions though.

Offline LJK_KämpferAs

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Time for RR arena HT?
« Reply #22 on: January 03, 2002, 12:22:00 PM »
No to RR.

If thats what you want, go to Fighter Ace II/III on the Zone.

Offline 10Bears

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Time for RR arena HT?
« Reply #23 on: January 03, 2002, 12:23:00 PM »
Dmax wrote:
 
Quote
I know, it's been debated forever but given the horde of AW rr peeps and newbies comin outta the woodwork, perhaps a rr arena would provide a bit more serious flying in the MA.

Actually no it hasen't that I recall, at least not here at Ace's. Only debate here has been how to make the FM more realistic, -- be happy he didn't decide to make us prime the carb, switch on mags, contact starter etc.  The cowling flap like Il2 has?..Hmm I kinda like --we could debate that.

Because of all the RR players coming in here now, maybe a training class instead of 1v1 training is the way to go. (I would only have training after the two-week trial however)

What happens when you dumb down certain portions of the FM?.. Numbers are altered over here say.. the spin model.. then the get bleeds over in another part of FM.. So that aspect has to be looked at.. What your doing in essence is creating a completely new FM!

HT ain't gonna do that.

Instead he focuses on getting the exact numbers right then uses that as a basis for the next set of planes.. Wouldn't you rather have new planes?.

Answer me this- Why would you pay the same amount as FR players.. but only get half the effects?  Thats like people that don't shop at Costco..
10Bears

Offline Seeker

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Time for RR arena HT?
« Reply #24 on: January 03, 2002, 12:36:00 PM »
I sincerly hope that there never comes an FR/RR split to AH; it's poisonus.

Furthermore, the original poster completly misunderstands what an RR arena does.

It doesn't prepare flyers for FR; it creates RR flyers instead.

Ch1 would still be full of much of the same questions from flyers making the transition from RR to FR ("when do I use flaps?"), and besides, the implication is that all the irritating repetitive distractions should be hived off onto the RR arenas, something the RR arenas them selves would rightly object to. It's analagous to a CT flyer proposing newbies be restricted to the MA. It just won't wash.

Training, and an easy introduction to basics are the way to quell the Ch1 questions.

One flight model, different arena set ups are the way the sim should progress.

I would far rather see pilot aids such as ato take off and combat trim developed further than see the basic underlying physics change. I see such crutches for the beginner as more positive, especialy when there's a tangiable advantage to aquiring the manual skills, and thus incentive.

Offline easymo

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Time for RR arena HT?
« Reply #25 on: January 03, 2002, 12:54:00 PM »
I had a 4 year old visitor, shooting down planes, over the holidays.  Spitfire + CT + HO = Kills. How much easymode do you need?

Offline DmdFelix

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Time for RR arena HT?
« Reply #26 on: January 03, 2002, 02:51:00 PM »
I'd rather see a reorganization of the training arena.  There are a quite a number of people in AH that are capable and willing to assist others (not necessarily newbies) into learning AH, and/or re-learning simulated air combat skills.

I would welcome an AH version of the old "Training Academy" or scheduled training nights.

Offline Toad

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Time for RR arena HT?
« Reply #27 on: January 03, 2002, 03:29:00 PM »
Quote
Originally posted by Citabria:
combat trim was HT's very clever version of easy mode. its better in the fact that it in no way compromises the flight model yet gives newbies a much easier time flying their planes.

Are you taking the position that one key-click of nose up trim or one "simulated" spin of nose up elevator trim really should put your aircraft in a 1500 FPM climb?

I wouldn't think so, given your RL flying experience.

Therefore, you should really know why combat trim was implemented.

The reason you stated isn't it, IMO.
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Offline Don

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Time for RR arena HT?
« Reply #28 on: January 03, 2002, 03:40:00 PM »
I'm gonna wade in here also. IMO RR is simply not the way to go. It is unnecessary and will only dilute the game/sim. I too hear the questions from new guys who d/l the files and then expect to simply click the on button for their engines and fly off into the virtual wild blue yonder. It has become annoying at times and, along with the d/l files, there maybe ought to be a caveat; "download these files and go to the BBs to arrange for training",Or something to that effect. There is simply too much to learn in such a short time, and the MA is not the place to try and bring someone up to speed. I mean, to answer a question like: "how come I keep crashing when I try to take off", isn't gonna take 3 minutes on your climbout otw to an nme base.
Anyway, back to RR, no, IMO AH is a flight combat sim with aspects of realism weaved into it, it is what ought to attract people to it. If its a watered down  version of air combat that some want, then surely there are other places for them to go.
Our training component needs to be revamped and organized, especially for the independents. I think organized squads tend to take care of their own.

Offline Flossy

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Time for RR arena HT?
« Reply #29 on: January 03, 2002, 04:00:00 PM »
When I was in AW, I used to fly in both RR and FR, and in fact was in two squads, one in each realism.  With the demise of AW, I persuaded my RR squad, the Hell Gods, to try AH and, at first, they found it to be extremely difficult and were all for looking for another sim;  however, I encouraged them to persevere and offered to help as much as I could - I had started flying here with my FR squad, the Kraits, when they moved here back in March/April, so I felt I was in a position to be able to help the RR pilots with the transition.

Now, barely a month since the demise of AW, the Hell Gods are rapidly reforming their squad here, with more arriving on a daily basis, and they are having a blast!  They have accepted the challenge of learning to fly FR and are doing really well.  This is just one RR squad, and I think typical of many other RR squads from AW.

The good thing for me is that, whilst I am no longer able to be a member of their squad as my primary squad is, and always has been, the Krait Squadron, I can now fly with either or both at the same time in the same arena.  To create a separate RR arena now would certainly split this new and quite unique community which is now developing - one where former RR and FR pilots now enjoy flying and fighting together in the same arena.  

I think, instead of suggesting an RR arena, we should be helping these new players who are arriving daily to get used to AH, and actively encourage them to get the most of out of the game.  Help them to find their feet (wings?  <g> ), to persevere and not give up to go in search of an easier alternative sim.  This has been a unique opportunity to bring together what were two separate communities in AW, into one big one, together with the pure AH pilots - a split now would, I think, be a bad move.

I am now very proud to be a member of this new, single Aces High Community and would like to see it continue well into the future.   :)
Flossy {The Few}
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