Author Topic: rank = time?  (Read 1586 times)

Offline eskimo2

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rank = time?
« Reply #60 on: January 17, 2003, 05:30:38 PM »
Dr Yo,
Your example above (augering to improve K/T) would benifit only players like yourself, who have a high K/D, good points, and could afford to drop them in half or more.  However, the vast majority of players would be harmed by intentional augering.  For an improvement in K/T, they would take a bigger hit in points and K/D.

Then there are a handful of players whao are the exact opposite of you.  They have a high K/T, lower K/D and points.  They would be wise to land any sortie when they get some kills, and a chance to run home.  Landing a four kills would earn them as many points as 16 on a sortie that they died on.  They also would improve on K/D, where their rank is also suffering.

After a few sorties, their K/T rank may drop from 100 to 200, but their point rank might go from 2000 to 1500, and their K/D rank may also go from 2000 to 1500.

They would trade a KT rank drop of 100, but gain 1000 on the ther 2!  This is a good trade.

This score system promotes a well ballanced playing style.

eskimo

Offline Booky

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rank = time?
« Reply #61 on: January 18, 2003, 05:50:14 AM »
I must tell the truth. I don't really give a rats about how the MA rank goes. I plan on spending all my time in the Mission Arena as soon as HiTech gives it to us:D  Now tha rank system I hope rewards landing kills.


Booky