.....drumroll please.
3D2001SE Mark Score = 10850
Overclocked =
11612 SYSTEM CONFIGURATION
Operating System Microsoft Windows 98 SE
DirectX Version 8.1
Mobo Manufacturer ABIT <
http://www.abit.com.tw>
Mobo Model VT8366A-8233 (KR7A[-RAID]|[-133[R]])
AGP Rates (Current/Available) 4x / 1x 2x 4x
CPU AMD Athlon(tm) XP/MP/4 @1516 MHz
FSB 144 MHz
Memory 384 MB DDR
Graphics Chipset ATI RADEON 9700/9500 Series
Driver Name RADEON 9700/9500 SERIES
Driver Version 4.14.01.9076
Graphics core : R300
Memory bus : 256-bit
Memory type : DDR SGRAM / SDRAM
Memory amount : 128MB
Core clock : 324.000MHz
Memory clock : 297.000MHz (594.000MHz effective)
Reference clock : 27.000MHz
Program Version 3DMark2001 SE
Resolution 1024x768 32bit
Texture Format Compressed
FSAA Disabled
Z-Buffer Depth 24bit
Frame Buffer Double
Rendering Pipeline D3D Pure Hardware T&L
Test Results
3DMark Score 11612 3D marks
Game 1 Car Chase - Low Detail 142.8 FPS
Game 1 Car Chase - High Detail 45.3 FPS
Game 2 Dragothic - Low Detail 231.7 FPS
Game 2 Dragothic - High Detail 122.3 FPS
Game 3 Lobby - Low Detail 133.6 FPS
Game 3 Lobby - High Detail 59.2 FPS
Game 4 Nature 99.7 FPS
Fill Rate (Single-Texturing) 1647.7 MTexels/s
Fill Rate (Multi-Texturing) 2539.3 MTexels/s
High Polygon Count (1 light) 59.2 MTriangels/s
High Polygon Count (8 lights) 14.4 MTriangels/s
Environment Bump Mapping 283.9 FPS
DOT3 Bump Mapping 202.1 FPS
Vertex Shader 154.7 FPS
Pixel Shader 194.1 FPS
Advanced Pixel Shader 199.5 FPS
Point Sprite 38.9 MSprites/s