Here's the main thing that I care about, and the number one reason why I fly in the CT.
I want to fly a plane (almost any plane) against one of its historical oponents (or a reasonably close version).
I'm not crazy about fights that involve 5 or more different aircraft types on each side. I want to relive battles and fights that I've read about for most of my life. Those fights typically involved one, or sometimes two, fighter types per side, perhaps with one bomber type in the mix being escorted.
I don't mind fighting against superior numbers.
I don't mind fighting higher cons.
I don't mind fighting against somewhat superior aircraft.
However, fighting higher cons in somewhat superior aircraft and in superior numbers all evening long, gets old. The odds are, if I'm not having fun because of this issue, few others on my country are either (I almost always have fun). If most players on one side are not having much fun because of an imbalance, that country is going to have poor numbers. Poor numbers on one side gives the uber side few targets. Few targets for them is also no fun, and they also log off as well.
My point, a ballance is essential for a fun set up and to encourage good numbers. Its even more important than historical accuracy simply because historicaly, most battles were very lopsided and "unfair" in one way or another.
Who wants to play the guys who defended the Alamo?
I think this set up has a good ballance, and I'm having fun.
If players perceive that the Japanese have it pretty good in this set-up, then please switch to Knights. I really would like to fly the big blue planes too, but probably won't unless the Axis get, and holds, numbers over the Allies.
eskimo