Author Topic: B&Z vs. Furballing  (Read 2012 times)

Offline Saurdaukar

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B&Z vs. Furballing
« Reply #15 on: January 27, 2003, 02:45:11 PM »
Quote
Originally posted by Grimm

I wish I was better at explaining the differences of E fighting v BnZ.   maybe someone else can do a better job than I.


I can remember BnZing being described as skillless.  The difference between a BnZer and an E fighter is this.  The BnZ will make a pass in an attempt to get a shot, run and extend for a mile or two to regain alt, come back and try it again.  Think of the BnZer as a pendulem that swings back and forth into a fight in hopes of getting a shot.

An E fighter flys entirely differently - usually in the vertical, and usualy not extending to more than D3.0 away.  I think of it similar to TnBing in a much larger area.  Instead of a low and slow knife fight, its more of a fencing duel - two aircraft trying to gain position on one and other while maximizing the other's deficiencies in speed and energy - not turning radius and stall speed.  It consists (at least in my computer room) of a series of feints, bluffs, and advantage gaining manuvers designed to confuse the con into blowing his E and/or position and allowing you to end the show with an attacking move.

Hope that helps.  :D

Offline Shane

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B&Z vs. Furballing
« Reply #16 on: January 27, 2003, 02:50:19 PM »
Quote
Originally posted by Saurdaukar
An E fighter flys entirely differently - usually in the vertical, and usualy not extending to more than D3.0 away.  I think of it similar to TnBing in a much larger area.  Instead of a low and slow knife fight, its more of a fencing duel - two aircraft trying to gain position on one and other while maximizing the other's deficiencies in speed and energy - not turning radius and stall speed.  It consists (at least in my computer room) of a series of feints, bluffs, and advantage gaining manuvers designed to confuse the con into blowing his E and/or position and allowing you to end the show with an attacking move.
Hope that helps.  :D


yeah, Mazz that's a very good description of "E" fighting.
Surrounded by suck and underwhelmed with mediocrity.
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Offline Grimm

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B&Z vs. Furballing
« Reply #17 on: January 27, 2003, 02:50:47 PM »
Good replies both shane and Mazz  :)

Like I said,  I think most of you guys are E Fighters,  Not BnZ guys.   ;)

Offline WldThing

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B&Z vs. Furballing
« Reply #18 on: January 27, 2003, 02:55:26 PM »
Angle Fighter!

Offline Rude

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B&Z vs. Furballing
« Reply #19 on: January 27, 2003, 04:52:24 PM »
Well...thanks guys!

I tend to like shanes fringe approach....I agree with SOB as well. The more time I've spent in the mix, the better my SA has become. Also, the aquisition of a target...engagement and disengagement thingie is the truth....too long on one bandit and you can just feel em climbin your six.

Overall I'm having a blast....the point I made to our squad is hey look....HTC has made this thing, it's up to us to use it in every way we can to have fun....I'de rather make my own than wait around on him to crank out the latest greatest upgrade.

Thanks alot to those of you who replied....I'm sure I'll cyas up from time to time and when I do, don't be suprised if I give ya a better fight than what you might expect:)

Thanks!

Offline Obear1971

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B&Z vs. Furballing
« Reply #20 on: January 27, 2003, 05:03:08 PM »
I prefer Turn and burn myself.

No disrespect to the Boom and Zoomer out there but ive always found B&Z to be, well i bit boring, for both sides.

MY gameplay is not just kill based, its fun based and i get my kicks from hot dogging with a good stick.

I do B&Z somtimes when situation arises, but i always feel rather high and dry :)

Also on the reciveing end of a B&Z'mer i find it gets tedious being botherd by some alt monkey who keeps buzzing your 6 for the kill but you havent got the alt or e to get up there with him.

After a while i wish he would just go away :)

Its T&B for me but each to thier own :)

Offline Mini D

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B&Z vs. Furballing
« Reply #21 on: January 27, 2003, 05:27:35 PM »
My favorite is B&Zing through a furball.

MiniD

Offline Saurdaukar

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B&Z vs. Furballing
« Reply #22 on: January 27, 2003, 06:36:59 PM »
Quote
Originally posted by Rude


.HTC has made this thing, it's up to us to use it in every way we can to have fun....I'de rather make my own than wait around on him to crank out the latest greatest upgrade.
 


Very well said Rude.  

Offline Suave

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B&Z vs. Furballing
« Reply #23 on: January 27, 2003, 06:52:28 PM »
I've said it before and I'll say it again. I'd rather die in a good fight than get an easy kill . Unfortunately Rude the type of fights I like 4v4ish or smaller furballs aren't really encountered in the MA with the exception of the AKdesert map. That is the most fun terrain for me in the MA . If I log on and it's any other terrain I'll normally just go find a h2h to play in .

Offline Nomde

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B&Z vs. Furballing
« Reply #24 on: January 27, 2003, 07:44:20 PM »
Quote
Originally posted by Shane
what I do in MA is stay on the fringes, hang about a 1/2 sector around an enemy base, or look for a quiet base,  and you can have a few good fights close by the base

Don't you mean vulch? :D

Quote
Originally posted by Shane
on those rare occasions when you find someone who doesn't mind a mix n match (like me)

HAHAHAHAHA, Please stop, i'm in tears :D

Quote
Originally posted by Shane
I like variety, i like to be bounced

Variety?, hehe, you lame7 dweeb, please, my side hurts, you're killin me, hehe :D

Quote
Originally posted by Shane
Nothing gives me more satisfaction than nailing someone with an advantage over me.

Only when we fly 25k alt+, hehe

Quote
Originally posted by Shane
That's one skill set many simply to not possess.

No, not everyone wants to fly a lame7 :D
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just razzin ya shane, cya in the virtual skies  :)
« Last Edit: January 27, 2003, 07:50:32 PM by Nomde »

Nomde
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Offline Manedew

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B&Z vs. Furballing
« Reply #25 on: January 27, 2003, 07:47:30 PM »
Just start flying the 38... can turn with spit 9's when needed and damn good E fighter too...  best of both worlds plus you get a spare engine :D    (hint: flaps start working at 250 mph)

Offline CornGiveAway

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B&Z vs. Furballing
« Reply #26 on: January 27, 2003, 09:40:43 PM »
"you can practically feel the seven other guys breathing down your neck without even looking."

   Man i know the feeling,you got a guy almost to gun range,but your sholders start to cling up a bit,cause ya saw the horde closin fast.Pulling off a kill because a closing con on 6 is tuff,when your talking milliseconds between pop and roll,and being a flaming heap.

Corn

Offline Saurdaukar

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B&Z vs. Furballing
« Reply #27 on: January 27, 2003, 10:07:56 PM »
Quote
Originally posted by Manedew
Just start flying the 38... can turn with spit 9's when needed and damn good E fighter too...  best of both worlds plus you get a spare engine :D    (hint: flaps start working at 250 mph)


Yeah, but you can get hits on a 38 from half a sector away its so big.  :D

Offline lazs2

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B&Z vs. Furballing
« Reply #28 on: January 28, 2003, 08:12:56 AM »
well... I'm mediocre at best but I do like furballs and I survive a few of em.  

numbers.. If you are forced to fly all the way to the base you need about 3vs2 odds ratio so that you can either beat the base down and land there (preferable time wise) or kill till you are out of fuel and ammo and go home.   If you are defending then you only need the reverse, 2/3 ratio or even less.  best is if you meet somewhere in the middle or if there is a cv about a qurter of a sector out... on on one.

The more planes the better.   I can't hit squat so the more planes that fly in front of my guns the better... cannon planes kill fast and allow you to not have to saddle up so long but they don't work as good on high deflection shots and have short clips.  

narsus... DMF is indeed fun to fite.
lazs

Offline Urchin

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B&Z vs. Furballing
« Reply #29 on: January 28, 2003, 11:36:26 AM »
My advice is fly with a wingman, fly something that turns good at low speeds, and use Vox.  You'll still die, but you'll get some kills along the way.