Originally posted by ebgb
Perhaps I'm not qualified to make an opinion but . . . Sidewinders are not compatible with Via chipsets. MS lists
a patch to make it work - but it has problems with my Via chips still.
Yessir, I have seen that opinion, and have also seen where Bill Gate$ has provided a solution...
Not a problem, as, if you have a MS Sidewinder FFB, you are qualified to make an opinion

... I've rebuilt my peecee (it
was an original Gateway 2000...), thusly knowing to avoid VIA chips for reasons of my own, this is not a problem for me... and btw, IMHO GW sux the proverbial burro schlongs.

Originally posted by ebgb
But . . . I can say the effects in AH are not particularly well modelled. Stall effects turn on and off at odd times - like when you're on autoclimb at ideal climb rate ???
Hmmm.... at the risk of being called some kind of smart alek (or is that smart alec?) here... it would seem that at either Vx or Vy (best distance or best height) climb rates
["while in 'autoclimb'"] there would be no reason to stall... Unless you like to play with your stick while in autoclimb.
I know it's a trivial point, and kind of kidding around here, but the honest truth is, is that I wanted to type a smilie at this time.
Originally posted by ebgb
So . . . I'm flying my FF2 with effects off - and it is one terrific stick. I can land shots 600 yards out routinely....
Now, I am most definitely certain and without a doubt, it's not the stick that sinks the eight ball in a 100K$ eight ball tournament, it's the person behind the stick that gets to spend the 100K$... however, I'd think that if anything were to convince me to spend the hunnert bux, it would be the removal of certain "nose bounce" experiences.
Not sure that I can tell you how many times that even with my excellent MS Sidewinder Pro, I have experienced "just enough" nose hunting to ruin some of my better times when the 'approach-to-shooting' was destroyed due to the mechanical nature of my present stick...
Thanks!
WC