Author Topic: Suggestion: Engine Damage  (Read 924 times)

Offline Tilt

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Suggestion: Engine Damage
« Reply #15 on: January 29, 2003, 09:34:48 AM »
Quote
Originally posted by maxtor
Another air warrior observation - whenever they turned on "'over-rev"  


AW over rev was un realistic...............

Engine damage thru over heat I could live with............ other damage effects are really just game enhancements and would join the usual wish lists we normally spew out

Random engine damage I do not like........... I would prefer to see a random engine performance variation in the 95 to 100% performance zone............ this could be reduced as rank increased  (flight sgt  95-100% random performance zone.......... wing Cmdr  99-100% random performance zone)...

Random total gun jams I do not like.........  I would prefer to see a  garanteed clip prior to a random gun jam zone.........so like above this would increase as rank increased (flight sgt is assured of 80% clip prior to any random jam................wing cmdr is assurred of  95% clip prior to any random jam)

Long sustained bursts of fire could cause jamming.......

Firing under high G could cause jamming.............

AC that were able to clear their jams should be modelled appropriately.
Ludere Vincere

Offline ChuBBs

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Suggestion: Engine Damage
« Reply #16 on: January 29, 2003, 04:44:22 PM »
how bout after say like 3 pings on engine area a reduction of power. like 100% to 75% and so on

Offline straffo

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Suggestion: Engine Damage
« Reply #17 on: January 30, 2003, 04:01:24 AM »
no random

We already have disco,lag,internet burps etc :)