Author Topic: How does the supply system work again?  (Read 197 times)

Offline Virage

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How does the supply system work again?
« on: October 05, 2001, 10:04:00 PM »
If a convoy never reaches a damaged site will the site still rebuild?

And how about you stop playing for 2 minutes and post a screenshot or something for those of us that just fell off the bus?!  Throw a dog a bone.

Virage

[ 10-06-2001: Message edited by: Virage ]
JG11

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Offline SOB

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How does the supply system work again?
« Reply #1 on: October 05, 2001, 11:52:00 PM »
I've been playing too much to stop and RTFM, but here are a couple of MightyMossie™ screenshots for ya...   :)


 
 


SOB
Three Times One Minus One.  Dayum!

Offline Virage

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How does the supply system work again?
« Reply #2 on: October 06, 2001, 01:03:00 AM »
Mossie Power!!!!
JG11

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Offline jpeg

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How does the supply system work again?
« Reply #3 on: October 06, 2001, 01:36:00 AM »
Where are the trains and convoys?

And what about roads? Arent they suppose to run between the fields?

Offline LtHans

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How does the supply system work again?
« Reply #4 on: October 06, 2001, 04:02:00 AM »
You may need newer maps.

The Mindano map has roads, towns, and railroads all over it.  they're not covering the land, but there is at least one road in veiw at all times.

Anyway, there is a section of the website that describes the new Strategic System.

Strat Changes in Aces High Version 1.08
  Field layouts

  Starting with Version 1.08, fields in Aces High will have a new layout.  A field will now consist of
  an airfield or vehicle field and an adjacent town.  The town is situated 2-3 miles from the airfield
  and contains the strategic map room for the entire field.   Capturing a field will now be more
  complex as the map room is no longer located at the airfield.
  Trains and convoys

  Trains and convoys are probably the most anticipated new feature in Version 1.08.  Trains and
  convoys are built into the terrain and their purpose is to resupply fields and cities.  Conceptually,
  the objects are being resupplied but visually they are being rebuilt.  This is done by shortening
  the downtime by fixed percentages depending on how much of the train or convoy reaches the
  destination.  

  Each train or convoy has a source point and a destination point, and the train or convoy can be
  damaged or destroyed while traveling from point to point.  The source controls whether the train
  or convoy can run, i.e. if the source is destroyed, then the train or convoy won't run.  

  The source point can be either a Depot or a Station.  A Depot is a field that can be captured and
  has a unique field number.  A Station is an object or a group of objects that are country owned
  and can be destroyed but not captured.  If a Depot has been captured, then the train or convoy
  will only resupply objects that are owned by the capturing country.   If 75% of a Station is
  destroyed, then the train or convoy becomes inoperable.

  The destination point is where the train or convoy attempts to resupply.  The destination can be
  either a single field, or a number of objects within a defined radius.  If a destination field is
  captured while a train or convoy is enroute, the train or convoy continues to the destination, but
  will not resupply enemy countries.

  Once a train or convoy has successfully reached it's destination, it simply respawns again after
  five minutes at the source point.
  Supply drops

  In Version 1.08, the C-47, LVT-2 and M-3 will have the capability to drop supplies on a field to
  repair the field or shorten the downtime.  These object supplies will repair all objects in a one mile
  radius from the point where the supplies land.  The supplies are selected as a loadout option in
  the hangar.  A vehicle supply type has also been added to repair and supply vehicles with
  ordnance.  When these supplies are dropped, any friendly vehicle within a half mile radius
  receives a Load Supplies button on their screen.  Clicking this button will use the supplies to both
  repair and rearm their vehicle.  If the supplies are unused, they vanish after 15 minutes.  Vehicle
  supplies will not reload troops or the vehicle and object supplies.