Author Topic: SQD vs SQD  (Read 278 times)

Offline mason22

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SQD vs SQD
« on: July 28, 2000, 11:23:00 AM »

Offline Exile

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« Reply #1 on: July 29, 2000, 07:23:00 AM »
<punt>

Get your ideas or thoughts in now.

Offline Exile

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« Reply #2 on: August 02, 2000, 10:22:00 AM »
<punt>

What?!?! No response at all? Nobody has any thoughts or ideas they'd like to share?


Offline Hornet

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« Reply #3 on: August 02, 2000, 01:25:00 PM »
Rip makes a good suggestion of setting a leash on the spread of a formation. D3 or whatever, it is a good way to promote a clean merge.

Hornet
Hornet

Offline mason22

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« Reply #4 on: August 02, 2000, 01:31:00 PM »
what rip said!

sounds like it would make for a fair start or engagement.

Also, i can agree with the unlimited number of planes to the sqd as long as they are equal in both sqds.

The question again then:

Should each squad member fly the same plane type or should it be possible for the sqds to fly mixed plane sets.

in other words , should it be all 51's versus all 109's? or can it be 51's 38's f4's vs. 109s, 190s, nikis? etc etc?

Offline Lephturn

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« Reply #5 on: August 02, 2000, 02:46:00 PM »
Uh guys... setting strict ROE conditions like that tends to be a complete nightmare....  D3 on who's FE?  What about lag?  How to communicate this?

The solution IMHO is an extremely simplified ROE.  The terrain editor may make this very feasible.

Picture this....  a dueling arena with 2 fields on 10k pinnacles with sea level "floor" and lets say 2 sectors space surrounded by 50k cliffs.  Instant, simple dueling arena.  Line up on the runway, roll when they say GO, and fight is on.

You could even to a "dueling arena" with several areas like this in it, some with 2 fields v 2 fields and bigger areas for larger duels or events.

We'll see how it works out, but it would simplify things immensly IMHO.

For these things to work smoothly I believe two things need to happen.  1. ROE must be KISS, for those not familiar with this term, it means Keep It Simple Stupid.  Simple is best.  2.  A dress-rehearsal with all participants should be run, at least for the first one.

Thats my .02 Canadian Pesos...

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Offline Ripsnort

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« Reply #6 on: August 02, 2000, 02:54:00 PM »
 
Quote
Originally posted by Lephturn:
Uh guys... setting strict ROE conditions like that tends to be a complete nightmare....  D3 on who's FE?  What about lag?  How to communicate this?



Doesn't seem anymore strict that actually having to do a cold merge when 1 vs 1.

D3 give or take 500yards, since lag is always going to be apparent, the idea is, to prevent from 1 or 2 lagging back(outside of dots range), waiting till the 2 sides destroy each other, coming back into the fight with alt, and winning. D3.0  was just a number off the top of my head, within Icon distance if icons are on...??

How to communicate this?  Call out the rules ahead of time.



[This message has been edited by Ripsnort (edited 08-02-2000).]

Offline Ripsnort

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« Reply #7 on: August 02, 2000, 02:57:00 PM »
oops

[This message has been edited by Ripsnort (edited 08-02-2000).]

Offline mason22

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« Reply #8 on: August 02, 2000, 03:35:00 PM »
 
Quote
Originally posted by Lephturn:
Uh guys... setting strict ROE conditions like that tends to be a complete nightmare....  D3 on who's FE?  What about lag?  How to communicate this?

The solution IMHO is an extremely simplified ROE.  The terrain editor may make this very feasible.

Picture this....  a dueling arena with 2 fields on 10k pinnacles with sea level "floor" and lets say 2 sectors space surrounded by 50k cliffs.  Instant, simple dueling arena.  Line up on the runway, roll when they say GO, and fight is on.

You could even to a "dueling arena" with several areas like this in it, some with 2 fields v 2 fields and bigger areas for larger duels or events.

We'll see how it works out, but it would simplify things immensly IMHO.

.....Keep It Simple Stupid.


great idea!

Leph, what are your thoughts on plane sets (within the squad)? Should Sqd A fly all the same planes without knowledge of SQD B's choice? Or should SQD A & B fly the same plane set? That, IMHO, would give the duel a nuetral ground for finding out who is the better squad in that givin plane and scenario. However, if SQD A had different plane set than SQD B, it would give a "historical approach" to the duel, rather than who has the better group/teamwork of pilots when in the same plane sets.?

-mas

Offline Exile

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« Reply #9 on: August 02, 2000, 03:57:00 PM »
Just a note about somethings that are pretty much "set".

1. The R.O.E. will be as simple as possible. Both sides fly to a max pre-engagement alt outside of a specified combat sector. Both side call out when max alt is reached and then enter the combat sector. Once icons are visible, the fight is "ON". Anything goes at this point: Climb, dive, split up ... whatever. The only restriction being "prolonged" running to avoid the fight or leaving the combat sector.

2. This will be 4 on 4. Any more than this and things might get out of hand. It seems hard enough for just 2 people to meet for a duel. I think engagements larger than this should be left to scenarios and special events. If there really is enough interest in larger groups, I think 8 on 8 would be doable if there were some restrictions on scheduling ... such as: Once the duel is scheduled, the duel needs to take place regardless of no shows or not. If Squad 1 shows up with all 8 and Squad 2 could only muster 6 pilots, then Squad 1 would have a 2 plane advantage.

What do you think about this?

Offline Exile

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« Reply #10 on: August 02, 2000, 04:12:00 PM »
It looks like we have 3 options for plane choices:

1. Same plane (unannounced)
Each member of a squad would fly the same plane. Each squad will not know what the other is bringing up.

2. Same plane (announced)
Everyone flys the same plane. Same setup as the H2H.

3. Mix and match. Each member of a squad can fly any fighter they wish. Each squad will not know what the other is bringing up.

Later on, when we have a larger plane set, we could setup more "historical" enagements. A squad of Spits vs 109s or F4Us vs Zekes or whatever ... and have the squads switch sides in the engagement. Fly the best 2 out of 3 of these engagements. This may even be doable now and we could just change the available engagements as new planes get added.

Hey, I kinda like this last idea.   Does this sound good to anyone else?

Offline Exile

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« Reply #11 on: August 03, 2000, 10:10:00 AM »
<punt>